Skills
(Hero point skills changes) |
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<td colspan="2" style="color: white; background-color: LightGray;">[[Heroic skills| | <td colspan="2" style="color: white; background-color: LightGray;">[[Heroic skills|Hero]]</td> | ||
<td>[[Magical skills#Ritual Magic|Day Lore]]</td><td>1*</td> | <td>[[Magical skills#Ritual Magic|Day Lore]]</td><td>1*</td> | ||
<td>[[Consecration]]</td><td>1</td> | <td>[[Consecration]]</td><td>1</td> |
Revision as of 18:01, 10 December 2016
- A starting character has 8 points to spend on skills
* You may buy this skill multiple times. The cost increases by 1 point each time.
** You may buy this skill multiple times. The cost is the same each time.
† This skill is a pre-requisite for all other skills in this section. You must buy this skill before buying any of the skills listed in the section below it.
‡ Weapon master is a prerequisite for these two skills.
Spending exp is not mandatory, and any unspent exp is saved. Characters who have not spent any exp can use the Apprentice Ability