380YE Spring Equinox winds of fortune
mNo edit summary |
|||
Line 14: | Line 14: | ||
In response to an opportunity to create a [[black and white|new mithril mine]] in Sermersuaq, the Imperial Senate has [[Construct_mithril_mine|ordered]] work to begin as soon as possible. The new bourse resource should be completed in time for the Autumn Equinox. | In response to an opportunity to create a [[black and white|new mithril mine]] in Sermersuaq, the Imperial Senate has [[Construct_mithril_mine|ordered]] work to begin as soon as possible. The new bourse resource should be completed in time for the Autumn Equinox. | ||
<!-- | |||
==Archive== | ==Archive== | ||
'''This material is temporary and will be removed when the Spring Winds of Fortune are published.'''<br> | '''This material is temporary and will be removed when the Spring Winds of Fortune are published.'''<br> | ||
Line 81: | Line 82: | ||
This means that, when they engage in privateering or trade with a foreign port, the ships of these nations have ... adventures! Adventures that lead to booty! The purely mechanical effect is that these fleets gain additional random income, but the narrative effect is that all fleets from those nations who are not supporting a navy find themselves encountering strange obstacles - mist-shrouded islands not on any map inhabited by unliving courtiers; a disgruntled Night magician with a penchant for making people think they are pigs who must be wooed and shown the error of his ways; friendly dolphins who help lost sailors find fresh food and water on an island of marvellous ambergelt apple trees; angry independent pirates who must be faced down or outrun; ghost ships; leviathan whales that spew ambergris all over the deck of a ship; strange birds with gems set in their foreheads ... and so on. Within the confines of the Empire world you are free to make up your own stories. | This means that, when they engage in privateering or trade with a foreign port, the ships of these nations have ... adventures! Adventures that lead to booty! The purely mechanical effect is that these fleets gain additional random income, but the narrative effect is that all fleets from those nations who are not supporting a navy find themselves encountering strange obstacles - mist-shrouded islands not on any map inhabited by unliving courtiers; a disgruntled Night magician with a penchant for making people think they are pigs who must be wooed and shown the error of his ways; friendly dolphins who help lost sailors find fresh food and water on an island of marvellous ambergelt apple trees; angry independent pirates who must be faced down or outrun; ghost ships; leviathan whales that spew ambergris all over the deck of a ship; strange birds with gems set in their foreheads ... and so on. Within the confines of the Empire world you are free to make up your own stories. | ||
This effect comes from magic used at the last event. Due to the problems with the wind, we're extending the potence of the little scrolls used to create this magic. If you have one, please bring it to GOD at the next event and we will replace it with a proper one that has the right code on it and is less obviously been bodged together by a fat-fingered sleep-deprived fellow. | This effect comes from magic used at the last event. Due to the problems with the wind, we're extending the potence of the little scrolls used to create this magic. If you have one, please bring it to GOD at the next event and we will replace it with a proper one that has the right code on it and is less obviously been bodged together by a fat-fingered sleep-deprived fellow. --> | ||
==Delayed diplomacy== | ==Delayed diplomacy== |
Revision as of 10:08, 14 May 2016
Ongoing Events
Hearth Tithe
During the Autumn Equinox 379YE, both the Wintermark and Marcher assemblies threw their support behind the reintroduction of the Hearth Tithe. The Wintermark assembly named Ealstan of Stormspire to encourage the reintroduction of the practice, while the Marcher Assembly named James Appleseeder of Upwold. As a consequence, for the next year. every farm in the Marches and Wintermark will set aside a plot of land to grow medicinal herbs to help the war against the Jotun. Every farm produces a little less money, but provides the owner with useful herbs. You can learn more about the effects of the Hearth Tithe here.
Crows and Colleges
Following the peace treaty agreed with the Thule, several opportunities rose for the Imperial Senate to commission special projects in Varushka.
As the Spring Equinox draws near, work is completed on the program of public works designed to rebuild the roads of Karsk. With the completion of this great work, all mines and forests in the territory of Karsk have received a boost to their productivity. Perhaps just as importantly, the Varushkan nation is now able to fully support a third Imperial army. With that in mind, the long process of mustering the new Iron Helm army has begun in Karsk and if it continues at the current rate will likely be completed in time for Winter.
Progress on the Icy Crag of the Eternal Sun in Volchitrava appears to have stalled, however. While a Summer regio has been raised with the patronage of Cathan Canae, the actual construction of the college is no farther forward. Likewise, while construction has begun in Mieriada on the Hearth of the Tempest, it is not clear how much progress has been made - it is not believed to be operating as a college of spring magic at this time.
Frozen Mithril
In response to an opportunity to create a new mithril mine in Sermersuaq, the Imperial Senate has ordered work to begin as soon as possible. The new bourse resource should be completed in time for the Autumn Equinox.
Delayed diplomacy
One casualty of the weather were the diplomatic groups from the Druj, Thule, Axou, Skourans, Faraden, Iron Confederacy, and the Freeborn hakima. We made the (hard) decision to pull them once it was clear just how bad the weather was getting and how many people were (sensibly) calling it quits. The IC explanation is that the terrible wind and rain that hit the Anvil area caused them all to break their journey and wait for another appropriate time to turn up. Obviously, this was not ideal, but an unfortunate consequence of the real-world situation.