Navarr hearth magic
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Blood is not a hearth magic - there is no known inherent magical effect in blood. | Blood is not a hearth magic - there is no known inherent magical effect in blood. | ||
[[Category:Navarr]] | [[Category:Navarr]] | ||
[[Category:Nations]] | [[Category:Nations]] |
Revision as of 20:18, 2 August 2012
Tracing patterns
The creation and tracing of complex designs has a magical resonance for the Navarr. At its most basic, it is found in the concept of map-making - of creating designs that mirror the world - and in journeys along paths and roads. A complex design represents a journey, but it also represents the idea of permanence. An oath is sealed with an abstract design, and tracing that design relives the moment when the oath was made. Following a path, repeating the actions of someone who has gone before, gives extra weight to the journey and if that journey already has a magical meaning, the repeated tread of many feet recreates and reinforces that magic. The Trods are the most obvious example of the use of designs - tracing out a great complex design, which is then reinforced over and over not only by the Stridings of the Navarr but by every other pair of feet that walks on or near the path.
Tattoos and brands
Tattoos and brands are a powerful example of the use of designs. They add great weight and power to sworn oaths and rituals of loyalty and binding. Marking oneself permanently helps to grant tenacity and durability to oaths, but can also be used to try and extend the duration of some magic. Many Navarr choose to cement vows and solemn undertakings with a tattoo or a brand hoping to draw on the power of the mark to keep them true to their pledge. A prominent mark that can be clearly seen is more powerful than a similar mark hidden on the body.
Blood
Blood is not a hearth magic - there is no known inherent magical effect in blood.