(Created page with "Everyone who enters the area quickly becomes aware of (and subject to) the aura. The exorcism ceremony can be performed in this area to end the ...")
 
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Another ritual that creates a magical [[roleplaying effect]] in an area will replace the enchantment provided it matches or exceeds the magnitude of the current aura. The aura created by this ritual is insufficient to remove or replace a Consecration aura.
Another ritual that creates a magical [[roleplaying effect]] in an area will replace the enchantment provided it matches or exceeds the magnitude of the current aura. The aura created by this ritual is insufficient to remove or replace a Consecration aura.


A [[Spell list#Detect magic|detect magic]] spell performed in the area determines the realm and magnitude of the effect. The [[Religious skills#Insight|insight]] skill will not detect any spiritual presence here.
A [[detect magic]] spell performed in the area determines the realm and magnitude of the effect. The [[Religious skills#Insight|insight]] skill will not detect any spiritual presence here.

Revision as of 17:53, 23 January 2015

Everyone who enters the area quickly becomes aware of (and subject to) the aura.

The exorcism ceremony can be performed in this area to end the enchantment prematurely. A consecrate ceremony with a strength of at least 2 will replace the enchantment, effectively removing it.

Another ritual that creates a magical roleplaying effect in an area will replace the enchantment provided it matches or exceeds the magnitude of the current aura. The aura created by this ritual is insufficient to remove or replace a Consecration aura.

A detect magic spell performed in the area determines the realm and magnitude of the effect. The insight skill will not detect any spiritual presence here.