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{{CaptionedImage|file=Otkodov-simple.png|align=right|width=600}}
{{CaptionedImage|file=Otkodov-simple.png|align=right|width=600}}
==Overview==
==Overview==
Otkodov is a cold barbarian nation, consisting of four territories: Urdur in the south-west, Verthandi in the south, Sküld in the east and Nithoggir in the north.
Otkodov is a cold barbarian nation dominated by the [[Thule]]. It consists of four territories: Urdur in the south-west, Verthandi in the south, Sküld in the east and Nithoggir in the north.


Much of Otkodov is chilly plains and tundra, with a massive sprawling coniferous forest that covers half of Sküld and a wide range of hills and mountains that covers the southern border with Wintermark and Varushka.
Much of Otkodov is chilly plains and tundra, with a massive sprawling coniferous forest that covers half of Sküld and a wide range of hills and mountains that covers the southern border with Wintermark and Varushka.
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This information was gathered through the use of a [[spy network]] [[Construct_Otkodov_spy_network|constructed]] by the [[Imperial Senate]] in 377YE. Much of Otkodov remains unknown.
This information was gathered through the use of a [[spy network]] [[Construct_Otkodov_spy_network|constructed]] by the [[Imperial Senate]] in 377YE. Much of Otkodov remains unknown.


==Nithoggir==
==Territories==
Scouts and spies in Otkodov have been able to put together a very basic map of the four [[territory|territories]] that compose the northernmost barbarian nation. This information is sketchy at best; more detailed information will require more action by Imperial [[military unit|forces]].
 
===Nithoggir===
Cold plains, broken by rugged hills and the occasional mountain. As with Urdur, volcanic hot springs are common and in some places plumes of black smoke appear to rise naturally from beneath the ground. The northern coast drops away in great sheer cliffs – there is no easy access to the frigid iceberg-haunted sea. Parts of the coast are marked by great cracks of chasms that reach many miles inland and seem to be where much of the population is centred.
Cold plains, broken by rugged hills and the occasional mountain. As with Urdur, volcanic hot springs are common and in some places plumes of black smoke appear to rise naturally from beneath the ground. The northern coast drops away in great sheer cliffs – there is no easy access to the frigid iceberg-haunted sea. Parts of the coast are marked by great cracks of chasms that reach many miles inland and seem to be where much of the population is centred.


Hecla and Vatnajokul are rugged, hilly terrain. Erawayugot, Isvorthor and Skarlans are cold plains and broken ground.
Hecla and Vatnajokul are rugged, hilly terrain. Erawayugot, Isvorthor and Skarlans are cold plains and broken ground.


==Sküld==
===Sküld===
Roughly half of Sküld is dominated by an ancient coniferous forest; a massive fresh-water lake dominates a further quarter of the territory. The territory, along with Verthandi, appears to be where much of the Thule “civillian” population is found.
Roughly half of Sküld is dominated by an ancient coniferous forest; a massive fresh-water lake dominates a further quarter of the territory. The territory, along with Verthandi, appears to be where much of the Thule “civillian” population is found.


Hahlerm,  Kógur and Stathas are forested; while woodlands are common elsewhere, Luhguren, Kerpavogur, Feyothur and Keyursal are effectively cold plains.
Hahlerm,  Kógur and Stathas are forested; while woodlands are common elsewhere, Luhguren, Kerpavogur, Feyothur and Keyursal are effectively cold plains.


==Urdur==
===Urdur===
Böras, Seythis, Ethaqua, Ayjeer and Volos are cold plains; Kvantal and Neeyukir are rugged and hilly. A great cold lake sits across the border with Verthandi to the east. The territory is sparsely populated, with the barbarians primarily focused around fortified villages with wooden and (in some cases) stone pallisades being the primary defense.
Böras, Seythis, Ethaqua, Ayjeer and Volos are cold plains; Kvantal and Neeyukir are rugged and hilly. A great cold lake sits across the border with Verthandi to the east. The territory is sparsely populated, with the barbarians primarily focused around fortified villages with wooden and (in some cases) stone pallisades being the primary defense.


==Verthandi==
===Verthandi===
The most populous of the territories of Otkodov, with many settlements huddled around the banks of the large shallow lake in Erskjuvaten. The lake freezes over from late autumn through to mid-spring; it is more often traversed with sleds and skates that with boats. The cold plains are home to a sizable population of [[Mundane_beasts#Mammoths|mammoths]], cultivated by some of the orc tribes here.
The most populous of the territories of Otkodov, with many settlements huddled around the banks of the large shallow lake in Erskjuvaten. The lake freezes over from late autumn through to mid-spring; it is more often traversed with sleds and skates that with boats. The cold plains are home to a sizable population of [[Mundane_beasts#Mammoths|mammoths]], cultivated by some of the orc tribes here.


Askja, Erskjuvaten, Skaftafell, Ierkul and Hengill are cold plains. Tinfjalla and Yurah are both rugged, hilly regions and seem less densely populated than the rest of the territory.
Askja, Erskjuvaten, Skaftafell, Ierkul and Hengill are cold plains. Tinfjalla and Yurah are both rugged, hilly regions and seem less densely populated than the rest of the territory.
__NOTOC__
 
==OOC Notes==
* The Thule control each of the territories of Otkodov. It is not clear at this time if this control is uncontested.
* It is unclear if the Thule have any fortifications.
* It is unclear if the Thule control any mithril, weirwood, white granite or ilium resources.
 
[[Category:Thule]]
[[Category:Thule]]
[[Category:Gazeteer]]
[[Category:Gazeteer]]

Revision as of 09:57, 14 October 2014

Otkodov-simple.png

Overview

Otkodov is a cold barbarian nation dominated by the Thule. It consists of four territories: Urdur in the south-west, Verthandi in the south, Sküld in the east and Nithoggir in the north.

Much of Otkodov is chilly plains and tundra, with a massive sprawling coniferous forest that covers half of Sküld and a wide range of hills and mountains that covers the southern border with Wintermark and Varushka.

Recent History

This information was gathered through the use of a spy network constructed by the Imperial Senate in 377YE. Much of Otkodov remains unknown.

Territories

Scouts and spies in Otkodov have been able to put together a very basic map of the four territories that compose the northernmost barbarian nation. This information is sketchy at best; more detailed information will require more action by Imperial forces.

Nithoggir

Cold plains, broken by rugged hills and the occasional mountain. As with Urdur, volcanic hot springs are common and in some places plumes of black smoke appear to rise naturally from beneath the ground. The northern coast drops away in great sheer cliffs – there is no easy access to the frigid iceberg-haunted sea. Parts of the coast are marked by great cracks of chasms that reach many miles inland and seem to be where much of the population is centred.

Hecla and Vatnajokul are rugged, hilly terrain. Erawayugot, Isvorthor and Skarlans are cold plains and broken ground.

Sküld

Roughly half of Sküld is dominated by an ancient coniferous forest; a massive fresh-water lake dominates a further quarter of the territory. The territory, along with Verthandi, appears to be where much of the Thule “civillian” population is found.

Hahlerm, Kógur and Stathas are forested; while woodlands are common elsewhere, Luhguren, Kerpavogur, Feyothur and Keyursal are effectively cold plains.

Urdur

Böras, Seythis, Ethaqua, Ayjeer and Volos are cold plains; Kvantal and Neeyukir are rugged and hilly. A great cold lake sits across the border with Verthandi to the east. The territory is sparsely populated, with the barbarians primarily focused around fortified villages with wooden and (in some cases) stone pallisades being the primary defense.

Verthandi

The most populous of the territories of Otkodov, with many settlements huddled around the banks of the large shallow lake in Erskjuvaten. The lake freezes over from late autumn through to mid-spring; it is more often traversed with sleds and skates that with boats. The cold plains are home to a sizable population of mammoths, cultivated by some of the orc tribes here.

Askja, Erskjuvaten, Skaftafell, Ierkul and Hengill are cold plains. Tinfjalla and Yurah are both rugged, hilly regions and seem less densely populated than the rest of the territory.

OOC Notes

  • The Thule control each of the territories of Otkodov. It is not clear at this time if this control is uncontested.
  • It is unclear if the Thule have any fortifications.
  • It is unclear if the Thule control any mithril, weirwood, white granite or ilium resources.