Crystal Clarity of the Rational Soul
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{{Season|Day|8}} | {{Season|Day|8}} | ||
===Performing the Ritual=== | ===Performing the Ritual=== | ||
{{Casting time|2}} | {{Casting time|2}} {{Target Character}} | ||
{{enchantment}} | {{enchantment}} | ||
===Effects=== | ===Effects=== |
Revision as of 13:08, 11 March 2014
Rules
Day Magnitude 8
Performing the Ritual
Performing this ritual takes at least 2 minutes of roleplaying. This ritual targets a character, who must be present throughout.
This ritual is an enchantment. A target may only be under one enchantment effect at a time.
Effects
At the conclusion of the ritual, the target is infused with an aura of calm and serenity.
They experience the following roleplaying effect; they feel calm, collected and clear-headed. Although pressing matters have not lost their importance, they are contemplative and focused on intellectual activity rather than physical action. They must respond to any roleplaying effect created by an aura by remaining calm and detached, rather than the normal effect of the aura.
This aura replaces, but does not remove, any other roleplaying effect the target is currently experiencing. When the enchantment ends, any other auras that the character is experiencing resume, assuming they have not expired.
While under the effect of this enchantment, no information can be gained about the target with the insight ceremony, beyond the fact that the character is invisible to that skill.
Unlike other auras created by magic, this enchantment cannot be directly supplanted by the anointing ceremony. The ceremony will still work (provided there is no pre-existing aura on the target of greater strength), but the Crystal Clarity of the Rational Soul enchantment immediately suppresses it.
The enchantment can be removed by an exorcism ceremony regardless of strength.
The aura can be detected with the detect magic spell
The effect lasts until the end of the next battle, skirmish or quest the character participates in; or until the end of the current event, whichever is sooner.
Description
This ritual creates a powerful aura that dampens emotions and clears the mind. It suppresses other auras, even those created by priest ceremonies. The target becomes clear and collected for the duration, and is neither supported nor hindered by other similar enchantments or auras.
This ritual is viewed with a great deal of suspicion by many priests; it dampens the natural ambitions and exuberance of the human soul, and prevents targets from benefiting from auras created by hallow, anointing or consecration. In the eyes of these priests, this ritual is a curse and those who rely on it are weakening themselves and their fellows.
Individuals who are exposed to this effect for long periods of time find it increasingly difficult to bring themselves to take heroic action; they are detached from some essential element of their soul that allows them to perform incredible feats. They also feel it increasingly difficult to express strong emotion even when not under the effect of the aura; love, hate, anger, joy, happiness and sadness all become muted. These lingering effects fade over time, but some scholars of Day are concerned that over-reliance on this ritual can permanently damage the soul or personality of the target.
The most common use for this effect is to allow someone who has come under dark influence to be able to endure or face it until a priest can be found.
Common Elements
this ritual usually involves a period of meditation or symbolic cleansing. bells, chimes and soft music as well as reflective surfaces and crystals are often involved. The rune [{Cavul]] is usually painted or traced over the target.