Altruist's Recompense
mNo edit summary |
(Added description) |
||
Line 3: | Line 3: | ||
These useful wands allow a magician on the battlefield to restore her allies while at the same time using a little of the magical energies expended to heal herself. While the residues of magic harnessed in this fashion are hardly on a par with the full power of true magical [[Spell list#Heal|healing]], they allow a magician to stay ahead of the damage caused by casual blows while reserving the majority of her energy for aiding her allies - or smiting her foes. | These useful wands allow a magician on the battlefield to restore her allies while at the same time using a little of the magical energies expended to heal herself. While the residues of magic harnessed in this fashion are hardly on a par with the full power of true magical [[Spell list#Heal|healing]], they allow a magician to stay ahead of the damage caused by casual blows while reserving the majority of her energy for aiding her allies - or smiting her foes. | ||
These wands are particularly popular with [[Cambion]] healers who find it irritating to offer others something as vital as healing without a guarantee that they will receive something in return. Although the recompense isn't much, it does make the transaction more palatable to the most highly lineage Cambion. Indeed it was a Cambion [[Hakima]] who devised the wand, sensing a demand for such an item among her relatives and colleagues. Some wands are made to reassemble an [[Cambion#Iconic trappings|uncurled horn]] to draw upon the association with the children of [[Autumn]]. | |||
Although born of selfishness, these wands are also forced upon the most dedicated healers by concerned friends. Some medical magicians have been known to neglect themselves by refusing to spare mana to heal themselves while others lie bleeding. Numerous healers have been given these wands under the pretense that they are [[Woundbinder]] wands to force the recipient to heal themselves. Some such healers claim that the rush of health is accompanied by a sense of well-meaning reproach, as if the wand itself is reprimanding them for not taking better care of themselves. | |||
<!-- Descriptive text contributed to by Zoe McAuley --> | |||
==Rules== | ==Rules== | ||
* '''Form:''' [[Magic overview#Wands|Wand]]. | * '''Form:''' [[Magic overview#Wands|Wand]]. | ||
Line 10: | Line 14: | ||
[[Category:Magic Items]] | [[Category:Magic Items]] | ||
[[Category:Wands]] | [[Category:Wands]] | ||
[[Category:Descriptive_Text_Required]] | [[Category:Descriptive_Text_Required]] |
Revision as of 14:07, 11 January 2013
Description
These useful wands allow a magician on the battlefield to restore her allies while at the same time using a little of the magical energies expended to heal herself. While the residues of magic harnessed in this fashion are hardly on a par with the full power of true magical healing, they allow a magician to stay ahead of the damage caused by casual blows while reserving the majority of her energy for aiding her allies - or smiting her foes.
These wands are particularly popular with Cambion healers who find it irritating to offer others something as vital as healing without a guarantee that they will receive something in return. Although the recompense isn't much, it does make the transaction more palatable to the most highly lineage Cambion. Indeed it was a Cambion Hakima who devised the wand, sensing a demand for such an item among her relatives and colleagues. Some wands are made to reassemble an uncurled horn to draw upon the association with the children of Autumn.
Although born of selfishness, these wands are also forced upon the most dedicated healers by concerned friends. Some medical magicians have been known to neglect themselves by refusing to spare mana to heal themselves while others lie bleeding. Numerous healers have been given these wands under the pretense that they are Woundbinder wands to force the recipient to heal themselves. Some such healers claim that the rush of health is accompanied by a sense of well-meaning reproach, as if the wand itself is reprimanding them for not taking better care of themselves.
Rules
- Form: Wand.
- Effect: Whenever you cast the heal spell you regain one hit.
- Materials: Crafting an altruist's recompense requires five ingots of weltsilver, three measures of ambergelt and three measures of iridescent gloaming. It takes one month to make one of these items.