Blood-dimming Tide
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==Description== | ==Description== | ||
These rods allow a magician who fights on the front lines to heal | These rods allow a magician who fights on the front lines to heal themselves and an ally without needing to leave the fray. They are equally useful to the dedicated battlefield healer who risks being hurt while getting to their patients, and to the [[Dawn magical traditions|war witch]] who fights alongside the other nobles of their house. | ||
==Rules== | ==Rules== |
Revision as of 08:02, 8 January 2013
This is a placeholder page for content that PD are actively working on.
Description
These rods allow a magician who fights on the front lines to heal themselves and an ally without needing to leave the fray. They are equally useful to the dedicated battlefield healer who risks being hurt while getting to their patients, and to the war witch who fights alongside the other nobles of their house.
Rules
- Form: Rod.
- Effect: Once per day when you cast the swift heal spell on a target, all your lost hits are restored as well.
- Materials: Crafting a blood-dimming tide requires eleven ingots of weltsilver, seven ingots of tempest jade and five measures of iridescent gloaming. It takes one month to make one of these items.