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Marrowort can be used by a [[Surgical skills#physick|physick]] to delay the effect of trauma until after the end of the current battle or engagement.
Marrowort can be used by a [[Surgical skills#physick|physick]] to delay the effect of trauma until after the end of the current battle or engagement.
===Rules===
* '''Can only be applied by a character with the [[Surgical skills#Physick|physick]] skill.
* '''Delays the effect of trauma after 10 seconds of [[appropriate roleplaying]].'''


[[Category:Rules]]
[[Category:Rules]]
[[Category:Potions]]
[[Category:Potions]]

Revision as of 11:57, 28 December 2012

The Marrowort plant grows in small patches, and in the wild is most commonly found around battlefields. Its stems are erect, branched in the upper section, and can grow to four-feet high. It has opposing, stalkless, ovate leaves, and has a naturally pale colouration. It flowers in Spring and early Summer, and the flower-buds and seed-pods alike are collected and crushed to produce a sticky, translucent oil.

Properly prepared Marrowort oil has valuable medicinal properties. Ingested it thickens the blood, slows the heartbeat, and speeds natural healing processes. In emergencies it can be applied directly to a serious wound to help seal it.

Marrowort can be used by a physick to delay the effect of trauma until after the end of the current battle or engagement.

Rules