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	<title>Wintermark hearth magic - Revision history</title>
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	<updated>2026-04-04T01:11:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=107651&amp;oldid=prev</id>
		<title>Dre at 14:03, 16 February 2024</title>
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		<updated>2024-02-16T14:03:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:03, 16 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Winterfolk discovered the use of [[runes]], and shared that knowledge with the Empire when they joined. The runes represent a potent [[magical tradition]], but their use is by no means restricted to magicians. Beyond their immediate use in magic, they are also powerful symbols in their own right and are employed by people across Wintermark for countless purposes.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Winterfolk discovered the use of [[runes]], and shared that knowledge with the Empire when they joined. The runes represent a potent [[magical tradition]], but their use is by no means restricted to magicians. Beyond their immediate use in magic, they are also powerful symbols in their own right and are employed by people across Wintermark for countless purposes.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A baker might bake the [[Pallas|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rune &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wealth&lt;/del&gt;]] into the crust of a loaf of bread, while a farmer might scratch the [[Bravash|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rune &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fertility&lt;/del&gt;]] onto the handle of their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plow&lt;/del&gt;. A tailor will think nothing of working the runes of wisdom and revelation into the hem of a garment he is sewing, while a woodcutter may quickly carve the rune of weakness into the trunk of a tree before taking her rune-marked axe to it. As a consequence, the baker&amp;#039;s loaf might last a little longer before becoming stale, the farmer&amp;#039;s field more fruitful, the thane wearing the tailor&amp;#039;s tunic might find unlooked for moments of inspiration, and the woodcutter may find that it takes a little less effort to fell her tree.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A baker might bake the [[Pallas|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rune &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wealth&lt;/ins&gt;]] into the crust of a loaf of bread, while a farmer might scratch the [[Bravash|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rune &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fertility&lt;/ins&gt;]] onto the handle of their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plough&lt;/ins&gt;. A tailor will think nothing of working the runes of wisdom and revelation into the hem of a garment he is sewing, while a woodcutter may quickly carve the rune of weakness into the trunk of a tree before taking her rune-marked axe to it. As a consequence, the baker&amp;#039;s loaf might last a little longer before becoming stale, the farmer&amp;#039;s field more fruitful, the thane wearing the tailor&amp;#039;s tunic might find unlooked for moments of inspiration, and the woodcutter may find that it takes a little less effort to fell her tree.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One reasonably well-known method of harnessing the hearth magic represented by the runes is the creation of [[Technology#Runeboxes_and_Runebound_Chains|runeboxes]]. These weirwood or mithril alloy boxes are marked with the [[Verys|Rune of Might]] and the [[Diras|Rune of Secrecy]] to produce containers that are practically indestructible.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One reasonably well-known method of harnessing the hearth magic represented by the runes is the creation of [[Technology#Runeboxes_and_Runebound_Chains|runeboxes]]. These weirwood or mithril alloy boxes are marked with the [[Verys|Rune of Might]] and the [[Diras|Rune of Secrecy]] to produce containers that are practically indestructible.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the use of runes in mundane crafting won&amp;#039;t have any mechanical game effect, you can roleplay that a loaf of bread with a rune on it stays fresh for longer; that a rune-carved axe is particularly sturdy or never needs sharpening or cleaning, or that a tunic embroidered with runes means that you experience occasional flashes of inspiration or increased confidence. The effects of runes are subtle, but very real in the world, and you can choose how that affects your roleplaying.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While the use of runes in mundane crafting won&amp;#039;t have any mechanical game effect, you can roleplay that a loaf of bread with a rune on it stays fresh for longer; that a rune-carved axe is particularly sturdy or never needs sharpening or cleaning, or that a tunic embroidered with runes means that you experience occasional flashes of inspiration or increased confidence. The effects of runes are subtle, but very real in the world, and you can choose how that affects your roleplaying.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Runes can also directly influence your roleplaying when you interact with them. Having a personal [[Irremais|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rune &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wisdom&lt;/del&gt;]], perhaps on an amulet, that you study for a few moments before making decisions can provide a cool character moment as well as buying you time to think things through.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Runes can also directly influence your roleplaying when you interact with them. Having a personal [[Irremais|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rune &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wisdom&lt;/ins&gt;]], perhaps on an amulet, that you study for a few moments before making decisions can provide a cool character moment as well as buying you time to think things through.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fortune telling with runestones is a simple activity that any [[mystic]] or similar character can use to add mysticism to a scene. It can also be used as a way to give someone advice that is backed up in-character with the power of hearth magic. Combining a little cold-reading with suitably mysterious pronouncements is a tried-and-true method of providing often eerily prescient-appearing in-character divinations.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Fortune telling with runestones is a simple activity that any [[mystic]] or similar character can use to add mysticism to a scene. It can also be used as a way to give someone advice that is backed up in-character with the power of hearth magic. Combining a little cold-reading with suitably mysterious pronouncements is a tried-and-true method of providing often eerily prescient-appearing in-character divinations.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Birds are especially well-regarded in Wintermark; the Kallavesi in particular regard them as astute and powerful creatures. In addition to their spiritual qualities, every part of a bird contains magic. Their feathers help provide inspiration while their bones bring good health. Winterfolk often carry the hollow bones of a bird in a pouch. These are stroked with crossed fingers for luck at times of stress or when a wish is made.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Birds are especially well-regarded in Wintermark; the Kallavesi in particular regard them as astute and powerful creatures. In addition to their spiritual qualities, every part of a bird contains magic. Their feathers help provide inspiration while their bones bring good health. Winterfolk often carry the hollow bones of a bird in a pouch. These are stroked with crossed fingers for luck at times of stress or when a wish is made.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: 10px 0 0 0;&amp;quot;&amp;gt;Animals and birds in Play&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: 10px 0 0 0;&amp;quot;&amp;gt;Animals and birds in Play&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The virtuous associations of birds are described [[Wintermark_culture_and_customs#Birds_and_feathers|here]], while some of the qualities symbolised by animals are listed as part of [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Totem_magic&lt;/del&gt;#&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spirit_Animals&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spirit &lt;/del&gt;magic]]. Adding feathers, bones, or painted animals to your costume is the common way to evoke this hearth magic, and working them into ritual magic even if you are not a practitioner of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;totem &lt;/del&gt;magic can make any ritual feel more Wintermark.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The virtuous associations of birds are described [[Wintermark_culture_and_customs#Birds_and_feathers|here]], while some of the qualities symbolised by animals are listed as part of [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aspect_magic&lt;/ins&gt;#&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Beast Magic&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beast &lt;/ins&gt;magic]]. Adding feathers, bones, or painted animals to your costume is the common way to evoke this hearth magic, and working them into ritual magic even if you are not a practitioner of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aspect &lt;/ins&gt;magic can make any ritual feel more Wintermark.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This hearth magic explicitly gives you an in-character reason to change how you play your character. When you want to roleplay in a certain way, studying or touching an animal symbol, or donning the mask of an animal, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;can be used as a prompt to adopt the quality it represents. Masks in particular can create a profound change in your characterisation if you wish - effectively allowing you to play a pleasant or mild-mannered character most of the time except when you don your boar mask and become a confident and resolute warrior.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This hearth magic explicitly gives you an in-character reason to change how you play your character. When you want to roleplay in a certain way, studying or touching an animal symbol, or donning the mask of an animal, can be used as a prompt to adopt the quality it represents. Masks in particular can create a profound change in your characterisation if you wish - effectively allowing you to play a pleasant or mild-mannered character most of the time except when you don your boar mask and become a confident and resolute warrior.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you&amp;#039;re describing someone, comparing them to an animal or bird can make your description more evocative.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you&amp;#039;re describing someone, comparing them to an animal or bird can make your description more evocative.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Coins==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Coins==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In pre-Imperial times, the silver and gold coins minted by the kings and queens of Wintermark were stamped with the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rune &lt;/del&gt;[[Gralm|Rune of Destiny]] on one side and the [[Ull|Rune of Chance]] on the other, in recognition of their role as bearers of good fortune. Even if it is only a matter of a few rings, one or more coins given as a gift can bring fortune to the recipient. There is no particular hearth magic around paying someone what they are owed, only a coin that is unexpected or unlooked for brings good luck. One way some Winterfolk achieve this is by slipping in an extra coin when paying someone as a show of support for a job well done. This promotes a custom in Wintermark where some folk avoid counting coins paid to them by someone they trust in the hope of gaining good fortune.... Of course, if someone &amp;#039;&amp;#039;does&amp;#039;&amp;#039; count coins you have given them it implies they don&amp;#039;t trust you and think it more likely you will have short-changed them than hidden a gift of good fortune in your payment.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In pre-Imperial times, the silver and gold coins minted by the kings and queens of Wintermark were stamped with the [[Gralm|Rune of Destiny]] on one side and the [[Ull|Rune of Chance]] on the other, in recognition of their role as bearers of good fortune. Even if it is only a matter of a few rings, one or more coins given as a gift can bring fortune to the recipient. There is no particular hearth magic around paying someone what they are owed, only a coin that is unexpected or unlooked for brings good luck. One way some Winterfolk achieve this is by slipping in an extra coin when paying someone as a show of support for a job well done. This promotes a custom in Wintermark where some folk avoid counting coins paid to them by someone they trust in the hope of gaining good fortune.... Of course, if someone &amp;#039;&amp;#039;does&amp;#039;&amp;#039; count coins you have given them it implies they don&amp;#039;t trust you and think it more likely you will have short-changed them than hidden a gift of good fortune in your payment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The people of the Mark use coins to [[Wintermark_political_leadership#Leading_a_territory|choose their leaders]]. Anyone may vote with a single ring, but those who want to show particular support use a coin of higher denomination. The more valuable the coin, the more good fortune it brings to the candidate. After the election, the coins themselves are given to the [[Wintermark_religious_beliefs#Stormcrow|stormcrows]] to be distributed to the poorest. The good fortune accrued stays with the chosen candidate, however, even if they don&amp;#039;t become Senator.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The people of the Mark use coins to [[Wintermark_political_leadership#Leading_a_territory|choose their leaders]]. Anyone may vote with a single ring, but those who want to show particular support use a coin of higher denomination. The more valuable the coin, the more good fortune it brings to the candidate. After the election, the coins themselves are given to the [[Wintermark_religious_beliefs#Stormcrow|stormcrows]] to be distributed to the poorest. The good fortune accrued stays with the chosen candidate, however, even if they don&amp;#039;t become Senator.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Naming something can imbue that person or object with power - provided it is done judiciously and truthfully. Parents often pick a name for a child that they hope will guide their path in life, naming them for a hero they particularly identify with. More important than a personal name, though, is the heroic name granted by the [[Wintermark_culture_and_customs#Scops|scops]]. This is a name that commemorates a great deed or expresses the recipients [[heroism|heroic]] nature, and it is always delivered in front of an audience of as many Winterfolk as possible so that they may witness the naming and grant it even more significance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Naming something can imbue that person or object with power - provided it is done judiciously and truthfully. Parents often pick a name for a child that they hope will guide their path in life, naming them for a hero they particularly identify with. More important than a personal name, though, is the heroic name granted by the [[Wintermark_culture_and_customs#Scops|scops]]. This is a name that commemorates a great deed or expresses the recipients [[heroism|heroic]] nature, and it is always delivered in front of an audience of as many Winterfolk as possible so that they may witness the naming and grant it even more significance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is not just people who receive names - giving an identity to an object or place can also help to shape it. Steinr runesmiths in particular often name the items they craft in the understanding that doing so may imbue the item with a special power. Imperial techniques for creating [[Magic_items#Artefacts|artefacts]] are still based on the methods claimed by the Steinr, such that it is impossible to create an artefact without naming the item fashioned as part of the process. Likewise, it is impossible to [[hallow]] an item without naming it in some way. Traditionally the Steinr will give an item an evocative personal name such as &amp;quot;Foe-Smasher&amp;quot; or &amp;quot;Shieldbreaker&amp;quot; while the Suaq and Kallavesi usually &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avour &lt;/del&gt;more descriptive titles like &amp;quot;The Cup of Dreams&amp;quot; or &amp;quot;The Crown of Three Tears&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is not just people who receive names - giving an identity to an object or place can also help to shape it. Steinr runesmiths in particular often name the items they craft in the understanding that doing so may imbue the item with a special power. Imperial techniques for creating [[Magic_items#Artefacts|artefacts]] are still based on the methods claimed by the Steinr, such that it is impossible to create an artefact without naming the item fashioned as part of the process. Likewise, it is impossible to [[hallow]] an item without naming it in some way. Traditionally the Steinr will give an item an evocative personal name such as &amp;quot;Foe-Smasher&amp;quot; or &amp;quot;Shieldbreaker&amp;quot; while the Suaq and Kallavesi usually &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;favour &lt;/ins&gt;more descriptive titles like &amp;quot;The Cup of Dreams&amp;quot; or &amp;quot;The Crown of Three Tears&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another powerful example of the importance of names lies with [[eternal|eternals]] - most of whom have more than one name. [[Eleonaris]] is known as the Sovereign in Scarlet and Gold, but also as the Lion of Summer and the Lady of Pennants and many other names. [[Wintermark_magical_traditions#Icewalkers|Icewalkers]] and others who deal with such beings are advised to proceed with caution. That the Lion of Summer is the same being as the Lady of Pennants is a fact that is long established and well understood - but the name an eternal chooses to use at any given moment may be important and significant - and it is imprudent to fail to acknowledge that fact.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another powerful example of the importance of names lies with [[eternal|eternals]] - most of whom have more than one name. [[Eleonaris]] is known as the Sovereign in Scarlet and Gold, but also as the Lion of Summer and the Lady of Pennants and many other names. [[Wintermark_magical_traditions#Icewalkers|Icewalkers]] and others who deal with such beings are advised to proceed with caution. That the Lion of Summer is the same being as the Lady of Pennants is a fact that is long established and well understood - but the name an eternal chooses to use at any given moment may be important and significant - and it is imprudent to fail to acknowledge that fact.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: 10px 0 0 0;&amp;quot;&amp;gt;Names in Play&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: 10px 0 0 0;&amp;quot;&amp;gt;Names in Play&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Names are serious business for Winterfolk. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;You can learn more about Wintermark names [[Wintermark_people#Names|here]], and more about the heroic names given by scops [[Wintermark culture and customs#Scops|here]]. Naming objects is also a significant action - [[Ilium#Creating_Artefacts|artefacts]] and [[hallow|hallowed items]] always have names but it is entirely appropriate for your character to name objects that have great significance to them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Names are serious business for Winterfolk. You can learn more about Wintermark names [[Wintermark_people#Names|here]], and more about the heroic names given by scops [[Wintermark culture and customs#Scops|here]]. Naming objects is also a significant action - [[Ilium#Creating_Artefacts|artefacts]] and [[hallow|hallowed items]] always have names but it is entirely appropriate for your character to name objects that have great significance to them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That is not to say that Winterfolk name every little item they own - only the most significant and important objects deserve names and once you give an item a name, it is rare and dangerous to change it. But as with runes, it is perfectly acceptable to roleplay that your named sword keeps an edge better than an unnamed sword, or that anything drunk from the named goblet that represents your love of your family tastes a little sweeter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That is not to say that Winterfolk name every little item they own - only the most significant and important objects deserve names and once you give an item a name, it is rare and dangerous to change it. But as with runes, it is perfectly acceptable to roleplay that your named sword keeps an edge better than an unnamed sword, or that anything drunk from the named goblet that represents your love of your family tastes a little sweeter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dre</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=98924&amp;oldid=prev</id>
		<title>Cyph: Spelling correction</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=98924&amp;oldid=prev"/>
		<updated>2023-04-09T21:12:01Z</updated>

		<summary type="html">&lt;p&gt;Spelling correction&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:12, 9 April 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l64&quot;&gt;Line 64:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wintermark artisans often name the things they create, for [[#names|names]] are known to carry power and purpose. In fashioning of an item, and giving it a name, some Winterfolk believe that something of the artisan becomes part of the item. More common is the view that the choices that are made in creating and naming an important piece, are crucial and represent vital forks in the craftsperson&amp;#039;s skein. It is not just the making of an item that is significant, but who it is intended for. All of these things are profound acts that carry great weight. A sword named &amp;#039;&amp;#039;Trollslayer&amp;#039;&amp;#039; that is gifted to a promising young warrior doesn&amp;#039;t just affect the skein of the craftsman who forged it, it also sets the chosen bearer on a new path.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wintermark artisans often name the things they create, for [[#names|names]] are known to carry power and purpose. In fashioning of an item, and giving it a name, some Winterfolk believe that something of the artisan becomes part of the item. More common is the view that the choices that are made in creating and naming an important piece, are crucial and represent vital forks in the craftsperson&amp;#039;s skein. It is not just the making of an item that is significant, but who it is intended for. All of these things are profound acts that carry great weight. A sword named &amp;#039;&amp;#039;Trollslayer&amp;#039;&amp;#039; that is gifted to a promising young warrior doesn&amp;#039;t just affect the skein of the craftsman who forged it, it also sets the chosen bearer on a new path.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The provenance of the materials used is important. The ideal components are those a crafter has gathered themselves, but just as good are those gifted for the purpose by an ally. Some will seek out the rarest materials for their work, emphasising the heroism with which they are acquired. A Suaq hunter might chase a mythical red narwhal across the floes for years to capture its horn. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kallevesi &lt;/del&gt;mystics seek the perfect moment to cut the heartwood from a weirwood tree. A nugget of gold taken by trickery from a trolls hoard is more valuable than one simply dug from the earth.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The provenance of the materials used is important. The ideal components are those a crafter has gathered themselves, but just as good are those gifted for the purpose by an ally. Some will seek out the rarest materials for their work, emphasising the heroism with which they are acquired. A Suaq hunter might chase a mythical red narwhal across the floes for years to capture its horn. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kallavesi &lt;/ins&gt;mystics seek the perfect moment to cut the heartwood from a weirwood tree. A nugget of gold taken by trickery from a trolls hoard is more valuable than one simply dug from the earth.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ultimately though, it is the artistry itself that is crucial for this forking of the skein. The more detailed the piece, the more elegant the work, the more the personality of the artist is reflected in their work - the more potent the resulting hearth magic.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ultimately though, it is the artistry itself that is crucial for this forking of the skein. The more detailed the piece, the more elegant the work, the more the personality of the artist is reflected in their work - the more potent the resulting hearth magic.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Cyph</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=82420&amp;oldid=prev</id>
		<title>Rafferty: /* Names */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=82420&amp;oldid=prev"/>
		<updated>2021-02-26T14:50:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Names&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:50, 26 February 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Names==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Names==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Naming something can imbue that person or object with power - provided it is done judiciously and truthfully. Parents often pick a name for a child that they hope will guide their path in life, naming them for a hero they particularly identify with. More important than a personal name, though, is the heroic name granted by the [[Wintermark_culture_and_customs#&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Art_and_history&lt;/del&gt;|scops]]. This is a name that commemorates a great deed or expresses the recipients [[heroism|heroic]] nature, and it is always delivered in front of an audience of as many Winterfolk as possible so that they may witness the naming and grant it even more significance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Naming something can imbue that person or object with power - provided it is done judiciously and truthfully. Parents often pick a name for a child that they hope will guide their path in life, naming them for a hero they particularly identify with. More important than a personal name, though, is the heroic name granted by the [[Wintermark_culture_and_customs#&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scops&lt;/ins&gt;|scops]]. This is a name that commemorates a great deed or expresses the recipients [[heroism|heroic]] nature, and it is always delivered in front of an audience of as many Winterfolk as possible so that they may witness the naming and grant it even more significance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is not just people who receive names - giving an identity to an object or place can also help to shape it. Steinr runesmiths in particular often name the items they craft in the understanding that doing so may imbue the item with a special power. Imperial techniques for creating [[Magic_items#Artefacts|artefacts]] are still based on the methods claimed by the Steinr, such that it is impossible to create an artefact without naming the item fashioned as part of the process. Likewise, it is impossible to [[hallow]] an item without naming it in some way. Traditionally the Steinr will give an item an evocative personal name such as &amp;quot;Foe-Smasher&amp;quot; or &amp;quot;Shieldbreaker&amp;quot; while the Suaq and Kallavesi usually avour more descriptive titles like &amp;quot;The Cup of Dreams&amp;quot; or &amp;quot;The Crown of Three Tears&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is not just people who receive names - giving an identity to an object or place can also help to shape it. Steinr runesmiths in particular often name the items they craft in the understanding that doing so may imbue the item with a special power. Imperial techniques for creating [[Magic_items#Artefacts|artefacts]] are still based on the methods claimed by the Steinr, such that it is impossible to create an artefact without naming the item fashioned as part of the process. Likewise, it is impossible to [[hallow]] an item without naming it in some way. Traditionally the Steinr will give an item an evocative personal name such as &amp;quot;Foe-Smasher&amp;quot; or &amp;quot;Shieldbreaker&amp;quot; while the Suaq and Kallavesi usually avour more descriptive titles like &amp;quot;The Cup of Dreams&amp;quot; or &amp;quot;The Crown of Three Tears&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=82419&amp;oldid=prev</id>
		<title>Rafferty: /* Names */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=82419&amp;oldid=prev"/>
		<updated>2021-02-26T14:49:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Names&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:49, 26 February 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: 10px 0 0 0;&amp;quot;&amp;gt;Names in Play&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: 10px 0 0 0;&amp;quot;&amp;gt;Names in Play&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Names are serious business for Winterfolk.  You can learn more about Wintermark names [[Wintermark_people#Names|here]], and more about the heroic names given by scops [[here]]. Naming objects is also a significant action - [[Ilium#Creating_Artefacts|artefacts]] and [[hallow|hallowed items]] always have names but it is entirely appropriate for your character to name objects that have great significance to them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Names are serious business for Winterfolk.  You can learn more about Wintermark names [[Wintermark_people#Names|here]], and more about the heroic names given by scops [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wintermark culture and customs#Scops|&lt;/ins&gt;here]]. Naming objects is also a significant action - [[Ilium#Creating_Artefacts|artefacts]] and [[hallow|hallowed items]] always have names but it is entirely appropriate for your character to name objects that have great significance to them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That is not to say that Winterfolk name every little item they own - only the most significant and important objects deserve names and once you give an item a name, it is rare and dangerous to change it. But as with runes, it is perfectly acceptable to roleplay that your named sword keeps an edge better than an unnamed sword, or that anything drunk from the named goblet that represents your love of your family tastes a little sweeter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That is not to say that Winterfolk name every little item they own - only the most significant and important objects deserve names and once you give an item a name, it is rare and dangerous to change it. But as with runes, it is perfectly acceptable to roleplay that your named sword keeps an edge better than an unnamed sword, or that anything drunk from the named goblet that represents your love of your family tastes a little sweeter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=79294&amp;oldid=prev</id>
		<title>Responsible1: /* Names */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=79294&amp;oldid=prev"/>
		<updated>2020-04-25T21:40:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Names&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:40, 25 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l48&quot;&gt;Line 48:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 48:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Naming something can imbue that person or object with power - provided it is done judiciously and truthfully. Parents often pick a name for a child that they hope will guide their path in life, naming them for a hero they particularly identify with. More important than a personal name, though, is the heroic name granted by the [[Wintermark_culture_and_customs#Art_and_history|scops]]. This is a name that commemorates a great deed or expresses the recipients [[heroism|heroic]] nature, and it is always delivered in front of an audience of as many Winterfolk as possible so that they may witness the naming and grant it even more significance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Naming something can imbue that person or object with power - provided it is done judiciously and truthfully. Parents often pick a name for a child that they hope will guide their path in life, naming them for a hero they particularly identify with. More important than a personal name, though, is the heroic name granted by the [[Wintermark_culture_and_customs#Art_and_history|scops]]. This is a name that commemorates a great deed or expresses the recipients [[heroism|heroic]] nature, and it is always delivered in front of an audience of as many Winterfolk as possible so that they may witness the naming and grant it even more significance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/del&gt;is not just people who receive names - giving an identity to an object or place can also help to shape it. Steinr runesmiths in particular often name the items they craft in the understanding that doing so may imbue the item with a special power. Imperial techniques for creating [[Magic_items#Artefacts|artefacts]] are still based on the methods claimed by the Steinr, such that it is impossible to create an artefact without naming the item fashioned as part of the process. Likewise, it is impossible to [[hallow]] an item without naming it in some way. Traditionally the Steinr will give an item an evocative personal name such as &amp;quot;Foe-Smasher&amp;quot; or &amp;quot;Shieldbreaker&amp;quot; while the Suaq and Kallavesi usually avour more descriptive titles like &amp;quot;The Cup of Dreams&amp;quot; or &amp;quot;The Crown of Three Tears&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It &lt;/ins&gt;is not just people who receive names - giving an identity to an object or place can also help to shape it. Steinr runesmiths in particular often name the items they craft in the understanding that doing so may imbue the item with a special power. Imperial techniques for creating [[Magic_items#Artefacts|artefacts]] are still based on the methods claimed by the Steinr, such that it is impossible to create an artefact without naming the item fashioned as part of the process. Likewise, it is impossible to [[hallow]] an item without naming it in some way. Traditionally the Steinr will give an item an evocative personal name such as &amp;quot;Foe-Smasher&amp;quot; or &amp;quot;Shieldbreaker&amp;quot; while the Suaq and Kallavesi usually avour more descriptive titles like &amp;quot;The Cup of Dreams&amp;quot; or &amp;quot;The Crown of Three Tears&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another powerful example of the importance of names lies with [[eternal|eternals]] - most of whom have more than one name. [[Eleonaris]] is known as the Sovereign in Scarlet and Gold, but also as the Lion of Summer and the Lady of Pennants and many other names. [[Wintermark_magical_traditions#Icewalkers|Icewalkers]] and others who deal with such beings are advised to proceed with caution. That the Lion of Summer is the same being as the Lady of Pennants is a fact that is long established and well understood - but the name an eternal chooses to use at any given moment may be important and significant - and it is imprudent to fail to acknowledge that fact.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another powerful example of the importance of names lies with [[eternal|eternals]] - most of whom have more than one name. [[Eleonaris]] is known as the Sovereign in Scarlet and Gold, but also as the Lion of Summer and the Lady of Pennants and many other names. [[Wintermark_magical_traditions#Icewalkers|Icewalkers]] and others who deal with such beings are advised to proceed with caution. That the Lion of Summer is the same being as the Lady of Pennants is a fact that is long established and well understood - but the name an eternal chooses to use at any given moment may be important and significant - and it is imprudent to fail to acknowledge that fact.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Responsible1</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=79284&amp;oldid=prev</id>
		<title>Noserenda at 13:19, 25 April 2020</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=79284&amp;oldid=prev"/>
		<updated>2020-04-25T13:19:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;amp;diff=79284&amp;amp;oldid=79244&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Noserenda</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=79244&amp;oldid=prev</id>
		<title>Rafferty: /* Witnessing */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=79244&amp;oldid=prev"/>
		<updated>2020-04-25T12:01:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Witnessing&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:01, 25 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l87&quot;&gt;Line 87:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 87:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Doing things in public is a strong way to create drama. Taking the opportunity to swear oaths, declare intentions, or demand recompense somewhere public not only draws out this hearth magic but creates opportunities for other people to get involved in what is going on. Bear in mind that you&amp;#039;re asking for other peoples attention with this kind of roleplaying so aim to keep things short and sweet rather than let these scenes drag on.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Doing things in public is a strong way to create drama. Taking the opportunity to swear oaths, declare intentions, or demand recompense somewhere public not only draws out this hearth magic but creates opportunities for other people to get involved in what is going on. Bear in mind that you&amp;#039;re asking for other peoples attention with this kind of roleplaying so aim to keep things short and sweet rather than let these scenes drag on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another way this hearth magic works out in play is through commemorating or marking significant deeds. While the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;scop&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/del&gt;has a specific role around witnessing and celebrating heroism, any Wintermark character can make up a story or pen a short poem lauding someone for what they&amp;#039;ve done in play and perform those pieces when the opportunity presents itself.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another way this hearth magic works out in play is through commemorating or marking significant deeds. While the scop has a specific role around witnessing and celebrating heroism, any Wintermark character can make up a story or pen a short poem lauding someone for what they&amp;#039;ve done in play and perform those pieces when the opportunity presents itself.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you do say you are going to do something - and somebody calls you on it - then embracing your own words creates a better story for everyone then recanting them. It doesn&amp;#039;t matter if you regret what you&amp;#039;ve said - indeed the more you regret it, the more dramatic the roleplaying is likely to be.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you do say you are going to do something - and somebody calls you on it - then embracing your own words creates a better story for everyone then recanting them. It doesn&amp;#039;t matter if you regret what you&amp;#039;ve said - indeed the more you regret it, the more dramatic the roleplaying is likely to be.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Hearth Magic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Hearth Magic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Wintermark Links}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Wintermark Links}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=79243&amp;oldid=prev</id>
		<title>Rafferty: /* Witnessing */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=79243&amp;oldid=prev"/>
		<updated>2020-04-25T12:01:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Witnessing&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:01, 25 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l82&quot;&gt;Line 82:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 82:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Everyone knows that promises have power, but the Winterfolk know that &amp;#039;&amp;#039;real&amp;#039;&amp;#039; power lies in vows that are &amp;#039;&amp;#039;witnessed&amp;#039;&amp;#039;. Speaking an oath may be powerful, but when one speaks that oath in front of a group, or when a promise is witnessed, the power of that declaration may become something more profound. Only a fool would break such an oath lightly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Everyone knows that promises have power, but the Winterfolk know that &amp;#039;&amp;#039;real&amp;#039;&amp;#039; power lies in vows that are &amp;#039;&amp;#039;witnessed&amp;#039;&amp;#039;. Speaking an oath may be powerful, but when one speaks that oath in front of a group, or when a promise is witnessed, the power of that declaration may become something more profound. Only a fool would break such an oath lightly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Words can carry meaning even where none was intended. Empty boasts are dangerous if they fork your skein onto a path of action to which you later do not commit. Such boasting can bring ruin down on a would-be hero, even if they knew their words were false when they spoke them. The power of witnessing is such that it compels a person to make good on their boasts - or to suffer the consequences. [[Stormcrows]] have a particular calling to serve as witnesses to what their people say and do, and to remind them not to claim they will do things they have no intention of doing.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Words can carry meaning even where none was intended. Empty boasts are dangerous if they fork your skein onto a path of action to which you later do not commit. Such boasting can bring ruin down on a would-be hero, even if they knew their words were false when they spoke them. The power of witnessing is such that it compels a person to make good on their boasts - or to suffer the consequences. [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wintermark_religious_beliefs#Stormcrow|&lt;/ins&gt;Stormcrows]] have a particular calling to serve as witnesses to what their people say and do, and to remind them not to claim they will do things they have no intention of doing.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: 10px 0 0 0;&amp;quot;&amp;gt;Witnessing in Play&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: 10px 0 0 0;&amp;quot;&amp;gt;Witnessing in Play&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=79242&amp;oldid=prev</id>
		<title>Rafferty: /* Crafting */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=79242&amp;oldid=prev"/>
		<updated>2020-04-25T12:01:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Crafting&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:01, 25 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l71&quot;&gt;Line 71:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While a [[magic items|magic item]] has simple rules for the materials needed to craft it, artistans are encouraged to roleplay how they made their item in ways that evoke more magical methods. Talking about how you mined the iron to make the steel for a blade by hand in a haunted mine, or how your sister hunted an albino deer across the tundra of Sermersuaq to get the hide for a suit of leather armour, can help turn an otherwise mundane magic item into something special. These tales don&amp;#039;t need to be grandiose but it took your character a month or two to fashion that item - you&amp;#039;re encouraged to make up a story about that.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While a [[magic items|magic item]] has simple rules for the materials needed to craft it, artistans are encouraged to roleplay how they made their item in ways that evoke more magical methods. Talking about how you mined the iron to make the steel for a blade by hand in a haunted mine, or how your sister hunted an albino deer across the tundra of Sermersuaq to get the hide for a suit of leather armour, can help turn an otherwise mundane magic item into something special. These tales don&amp;#039;t need to be grandiose but it took your character a month or two to fashion that item - you&amp;#039;re encouraged to make up a story about that.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Giving a magic item a name is a commonplace idea, but in Wintermark tradition it is the artisan who names the item. By giving a magic item an evocative name, especially an item you are making for someone else, you create a story around it. Telling someone &amp;quot;this is the sword Foecutter, if you take it up you will be called on to fight the enemies of Wintermark&amp;quot; is immediately a more memorable interaction than just handing over a [[Blacksmith&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blade&lt;/del&gt;]]. This works just as well if you are making magic items to sell - spelling out the name and the provenance of the item, and the way you hope it will influence the skein of the person who bonds to it, can make an otherwise striaghtforward transaction into a roleplaying moment. Use the name of your magic item if you [[create bond|bond]] it to someone, and encourage them to use that name when referring to the item.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Giving a magic item a name is a commonplace idea, but in Wintermark tradition it is the artisan who names the item. By giving a magic item an evocative name, especially an item you are making for someone else, you create a story around it. Telling someone &amp;quot;this is the sword Foecutter, if you take it up you will be called on to fight the enemies of Wintermark&amp;quot; is immediately a more memorable interaction than just handing over a [[Blacksmith&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wage&lt;/ins&gt;]]. This works just as well if you are making magic items to sell - spelling out the name and the provenance of the item, and the way you hope it will influence the skein of the person who bonds to it, can make an otherwise striaghtforward transaction into a roleplaying moment. Use the name of your magic item if you [[create bond|bond]] it to someone, and encourage them to use that name when referring to the item.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the assistance of someone with the [[hallow]] skill, you can further reinforce the naming element of Wintermark hearth magic. Any item that is hallowed not only gains an [[aura]] that helps to make it unique, but you must give the item a name that is recorded on the accompanying ribbon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With the assistance of someone with the [[hallow]] skill, you can further reinforce the naming element of Wintermark hearth magic. Any item that is hallowed not only gains an [[aura]] that helps to make it unique, but you must give the item a name that is recorded on the accompanying ribbon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=79241&amp;oldid=prev</id>
		<title>Rafferty: /* Names */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Wintermark_hearth_magic&amp;diff=79241&amp;oldid=prev"/>
		<updated>2020-04-25T12:00:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Names&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:00, 25 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: 10px 0 0 0;&amp;quot;&amp;gt;Names in Play&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p style=&amp;quot;font-size: 1.2em; font-weight: bold; margin: 10px 0 0 0;&amp;quot;&amp;gt;Names in Play&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Names are serious business for Winterfolk.  You can learn more about Wintermark names [[here]], and more about the heroic names given by scops [[here]]. Naming objects is also a significant action - [[arefacts]] and [[hallowed items]] always have names but it is entirely appropriate for your character to name objects that have great significance to them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Names are serious business for Winterfolk.  You can learn more about Wintermark names [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wintermark_people#Names|&lt;/ins&gt;here]], and more about the heroic names given by scops [[here]]. Naming objects is also a significant action - [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ilium#Creating_Artefacts|&lt;/ins&gt;arefacts]] and [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hallow|&lt;/ins&gt;hallowed items]] always have names but it is entirely appropriate for your character to name objects that have great significance to them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That is not to say that Winterfolk name every little item they own - only the most significant and important objects deserve names and once you give an item a name, it is rare and dangerous to change it. But as with runes, it is perfectly acceptable to roleplay that your named sword keeps an edge better than an unnamed sword, or that anything drunk from the named goblet that represents your love of your family tastes a little sweeter.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;That is not to say that Winterfolk name every little item they own - only the most significant and important objects deserve names and once you give an item a name, it is rare and dangerous to change it. But as with runes, it is perfectly acceptable to roleplay that your named sword keeps an edge better than an unnamed sword, or that anything drunk from the named goblet that represents your love of your family tastes a little sweeter.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
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