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	<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?action=history&amp;feed=atom&amp;title=Under_heaven</id>
	<title>Under heaven - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?action=history&amp;feed=atom&amp;title=Under_heaven"/>
	<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;action=history"/>
	<updated>2026-04-12T17:01:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.6</generator>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=131330&amp;oldid=prev</id>
		<title>Matt: Text replacement - &quot;[[Imperial Senate&quot; to &quot;[[Senate&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=131330&amp;oldid=prev"/>
		<updated>2026-01-15T15:25:29Z</updated>

		<summary type="html">&lt;p&gt;Text replacement - &amp;quot;[[Imperial Senate&amp;quot; to &amp;quot;[[Senate&amp;quot;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:25, 15 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l253&quot;&gt;Line 253:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 253:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also as [[Take_it_further#Westerhal|mentioned in the]] wind of fortune, the Winterfolk of Westerhal in the [[Kallavesa#West_Marsh|West Marsh]] helped transport warriors into Skallahn. They believe that it would be possible to transform Westerhal; with the support of Winterfolk war-vessels, their fishing boats can now fish the rich waters of the western and northern Gullet, and bring in a great deal of Prosperity to western Kallavesa. This creates an opportunity to give Wintermark fleet captains a permanent downtime option to &amp;#039;&amp;#039;Escort the Fisherfolk of Westerhal&amp;#039;&amp;#039;, an action that will reliably generate money and small amounts of magical metals taken in battle from Jotun sailors.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also as [[Take_it_further#Westerhal|mentioned in the]] wind of fortune, the Winterfolk of Westerhal in the [[Kallavesa#West_Marsh|West Marsh]] helped transport warriors into Skallahn. They believe that it would be possible to transform Westerhal; with the support of Winterfolk war-vessels, their fishing boats can now fish the rich waters of the western and northern Gullet, and bring in a great deal of Prosperity to western Kallavesa. This creates an opportunity to give Wintermark fleet captains a permanent downtime option to &amp;#039;&amp;#039;Escort the Fisherfolk of Westerhal&amp;#039;&amp;#039;, an action that will reliably generate money and small amounts of magical metals taken in battle from Jotun sailors.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally, there is an opportunity for the [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Imperial &lt;/del&gt;Senate]] to commission Imperial fleets to scout the seas west of the Empire, along the coastlines of Kalsea, Narkyst, and potentially the Faraden lands, as they [[Map_the_Bay_of_Catazar|once did]] with the [[Bay of Catazar]]. This opportunity is presented in the &amp;#039;&amp;#039;&amp;#039;[[Never be found at home]]&amp;#039;&amp;#039;&amp;#039; Wind of Fortune.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally, there is an opportunity for the [[Senate]] to commission Imperial fleets to scout the seas west of the Empire, along the coastlines of Kalsea, Narkyst, and potentially the Faraden lands, as they [[Map_the_Bay_of_Catazar|once did]] with the [[Bay of Catazar]]. This opportunity is presented in the &amp;#039;&amp;#039;&amp;#039;[[Never be found at home]]&amp;#039;&amp;#039;&amp;#039; Wind of Fortune.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=110432&amp;oldid=prev</id>
		<title>Dre at 21:52, 13 May 2024</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=110432&amp;oldid=prev"/>
		<updated>2024-05-13T21:52:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:52, 13 May 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l220&quot;&gt;Line 220:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 220:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yet these are not beasts. They are in truth the cousins of the &amp;#039;&amp;#039;hylje,&amp;#039;&amp;#039; and the &amp;quot;people of the salt&amp;quot; are just as bloodthirsty and terrible as the people of the lakes had hinted. Sometimes they take on the form of half-naked orcs - or occasionally humans - armed with savage bone greatspears or terrible harpoons. In beast form they try to kill and eat anyone who falls into the water - they are not fussy about whether their prey is human or orc. In human form, they revel in bloodshed, often luring their opponents into following them into the water where the foe has little time to appreciate what a mistake they have made. A few use a particularly cruel tactic where they assume human form in the water, and hurl their barbed harpoons into oblivious sailors, dragging them off the deck of the boat and to a watery demise. They don&amp;#039;t use this tactic against Imperial mariners - not in &amp;#039;&amp;#039;this&amp;#039;&amp;#039; raid at least. The &amp;#039;&amp;#039;hylje&amp;#039;&amp;#039; clearly hate them and the feeling is obviously mutual. But the Jotun, for the most part, are &amp;#039;&amp;#039;terrified&amp;#039;&amp;#039; of them. The presence of a pod of these ravenous marine shapeshifters is enough to send a crew of thralls into a panic that, tragically, often leaves them easy prey for these dreadful predators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yet these are not beasts. They are in truth the cousins of the &amp;#039;&amp;#039;hylje,&amp;#039;&amp;#039; and the &amp;quot;people of the salt&amp;quot; are just as bloodthirsty and terrible as the people of the lakes had hinted. Sometimes they take on the form of half-naked orcs - or occasionally humans - armed with savage bone greatspears or terrible harpoons. In beast form they try to kill and eat anyone who falls into the water - they are not fussy about whether their prey is human or orc. In human form, they revel in bloodshed, often luring their opponents into following them into the water where the foe has little time to appreciate what a mistake they have made. A few use a particularly cruel tactic where they assume human form in the water, and hurl their barbed harpoons into oblivious sailors, dragging them off the deck of the boat and to a watery demise. They don&amp;#039;t use this tactic against Imperial mariners - not in &amp;#039;&amp;#039;this&amp;#039;&amp;#039; raid at least. The &amp;#039;&amp;#039;hylje&amp;#039;&amp;#039; clearly hate them and the feeling is obviously mutual. But the Jotun, for the most part, are &amp;#039;&amp;#039;terrified&amp;#039;&amp;#039; of them. The presence of a pod of these ravenous marine shapeshifters is enough to send a crew of thralls into a panic that, tragically, often leaves them easy prey for these dreadful predators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They are there at Kierheim, and in the scattered engagements that follow, and they are also there when the Empire begins to dismantle the [[Skallahn#The_Kongeg.C5.91r|Kongegőr]] - the land bridge that connects Narkyst and Kalsea by linking Skallahn and [[Hordalant]] to the south. There is no single coordinated attack here, not like the assault on Kierheim. Rather individual captains or groups of captains - &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lead &lt;/del&gt;by the Winterfolk and the Marchers - attack the defences all along its length. Bridges are destroyed, watchtowers and garrisons overwhelmed, and a thousand years of infrastructure dedicated to allowing the armies of the Jotun to walk across the Gullet are torn down.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They are there at Kierheim, and in the scattered engagements that follow, and they are also there when the Empire begins to dismantle the [[Skallahn#The_Kongeg.C5.91r|Kongegőr]] - the land bridge that connects Narkyst and Kalsea by linking Skallahn and [[Hordalant]] to the south. There is no single coordinated attack here, not like the assault on Kierheim. Rather individual captains or groups of captains - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;led &lt;/ins&gt;by the Winterfolk and the Marchers - attack the defences all along its length. Bridges are destroyed, watchtowers and garrisons overwhelmed, and a thousand years of infrastructure dedicated to allowing the armies of the Jotun to walk across the Gullet are torn down.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These attacks ultimately spell the end of the raiding by sea - in response to an assault against the vital bridge between north and south the Jarls of Hordalant finally respond. Their warriors join those of the Jarl of Kierheim in defending the Kongegőr. The initial successful attacks are followed by several more that are turned back by the orcs - but the damage is done. It will be months of work to repair the destruction the Imperial captains have caused, and it will cost a fortune to do so. The raid also forces the Jarl of Kierheim to focus all his forces on defending the Kongegőr - preventing him from sending more than a token force to support those Jarls besieged by the Imperial war captains.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These attacks ultimately spell the end of the raiding by sea - in response to an assault against the vital bridge between north and south the Jarls of Hordalant finally respond. Their warriors join those of the Jarl of Kierheim in defending the Kongegőr. The initial successful attacks are followed by several more that are turned back by the orcs - but the damage is done. It will be months of work to repair the destruction the Imperial captains have caused, and it will cost a fortune to do so. The raid also forces the Jarl of Kierheim to focus all his forces on defending the Kongegőr - preventing him from sending more than a token force to support those Jarls besieged by the Imperial war captains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dre</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=96911&amp;oldid=prev</id>
		<title>RichardRaynor: Tromska -&gt; Tromsa</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=96911&amp;oldid=prev"/>
		<updated>2023-01-18T20:07:31Z</updated>

		<summary type="html">&lt;p&gt;Tromska -&amp;gt; Tromsa&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:07, 18 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l199&quot;&gt;Line 199:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 199:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Not everyone is interested in the Broken Chasm and Ulfrshal, of course. Other raiders race across the moors to the hills of [[Skallahn#Eyrarfell|Eyrarfell]] where they encounter serious opposition. &amp;#039;&amp;#039;Jarl Gilla Sverrisdóttir&amp;#039;&amp;#039; is a veteran of four decades of war with the Empire, and her heavily armoured [[Elite_Jotun_troops#Ulvenwar|ulvenwar]] are more than ready to face the Imperial raiders. There is a real danger of being overwhelmed here - but the rewards more than justify the risk. There is no chance of overcoming the defenders of Einarshal - but threatening one of the most prosperous Jarls in Skallahn will send a salutary message to the others that none of them are safe from the Empire. Eyarfell is dotted with deep delving mines that pull great wealth from the bones of the earth, and the raiders hit almost all of them. Sometimes they are driven back; just as often they are able to break through the defences, loot the precious ores, and escape before Jarl Sverrisdóttir&amp;#039;s forces arrive. The Jarl herself, an old rival of Ustigar of Kierheim, is said to be filled with a cold fury at the temerity of the Imperials - a rage tempered only slightly by her grudging respect for their audacity.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Not everyone is interested in the Broken Chasm and Ulfrshal, of course. Other raiders race across the moors to the hills of [[Skallahn#Eyrarfell|Eyrarfell]] where they encounter serious opposition. &amp;#039;&amp;#039;Jarl Gilla Sverrisdóttir&amp;#039;&amp;#039; is a veteran of four decades of war with the Empire, and her heavily armoured [[Elite_Jotun_troops#Ulvenwar|ulvenwar]] are more than ready to face the Imperial raiders. There is a real danger of being overwhelmed here - but the rewards more than justify the risk. There is no chance of overcoming the defenders of Einarshal - but threatening one of the most prosperous Jarls in Skallahn will send a salutary message to the others that none of them are safe from the Empire. Eyarfell is dotted with deep delving mines that pull great wealth from the bones of the earth, and the raiders hit almost all of them. Sometimes they are driven back; just as often they are able to break through the defences, loot the precious ores, and escape before Jarl Sverrisdóttir&amp;#039;s forces arrive. The Jarl herself, an old rival of Ustigar of Kierheim, is said to be filled with a cold fury at the temerity of the Imperials - a rage tempered only slightly by her grudging respect for their audacity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This includes the [[Skallahn#The Shining Caverns|Shining Caverns]]. It would be folly for even an organised band of raiders to attempt an attack against the great mithril mine that stretches beneath the mountains of north-western Eyrarfell. There is little time left to plan such a raid, not if the attackers wish to get out of Skallahn with their lives and their loot. Some Navarr scouts who do get close report that the normal garrison has been swollen by several hundred troops sent south by the Jarl of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tromska &lt;/del&gt;and his allies. Unfortunately for the Jotun, the caravans and storehouses that support the mine &amp;#039;&amp;#039;are&amp;#039;&amp;#039; vulnerable to attack. A great deal of mithril is liberated, and warriors that might otherwise have been free to engage the raiders in the passes and the foothills forced to remain at the mine to ensure it is not breached.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This includes the [[Skallahn#The Shining Caverns|Shining Caverns]]. It would be folly for even an organised band of raiders to attempt an attack against the great mithril mine that stretches beneath the mountains of north-western Eyrarfell. There is little time left to plan such a raid, not if the attackers wish to get out of Skallahn with their lives and their loot. Some Navarr scouts who do get close report that the normal garrison has been swollen by several hundred troops sent south by the Jarl of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tromsa &lt;/ins&gt;and his allies. Unfortunately for the Jotun, the caravans and storehouses that support the mine &amp;#039;&amp;#039;are&amp;#039;&amp;#039; vulnerable to attack. A great deal of mithril is liberated, and warriors that might otherwise have been free to engage the raiders in the passes and the foothills forced to remain at the mine to ensure it is not breached.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Likewise, [[Skallahn#Steelweaver.27s_Crucible|Steelweaver&amp;#039;s Crucible]] is threatened but not sacked. A vast forge at the foot of a great mountain, the Crucible is built on a scale that dwarfs anything found in the Empire. The forges run day and night, and even with the threat of attack from Imperial raiders thralls labour tirelessly to provide weapons and armour for the Jotun armies. As with the Shining Caverns, the defenders garrisoning the Crucible are reinforced by additional Jotun - this time with orcs from the west arrayed alongside those of the Jarls of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tromska &lt;/del&gt;and Skallahn. Yet there is still ample opportunity for savvy raiders to seize some of the wealth that flows from the forges here.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Likewise, [[Skallahn#Steelweaver.27s_Crucible|Steelweaver&amp;#039;s Crucible]] is threatened but not sacked. A vast forge at the foot of a great mountain, the Crucible is built on a scale that dwarfs anything found in the Empire. The forges run day and night, and even with the threat of attack from Imperial raiders thralls labour tirelessly to provide weapons and armour for the Jotun armies. As with the Shining Caverns, the defenders garrisoning the Crucible are reinforced by additional Jotun - this time with orcs from the west arrayed alongside those of the Jarls of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tromsa &lt;/ins&gt;and Skallahn. Yet there is still ample opportunity for savvy raiders to seize some of the wealth that flows from the forges here.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the end, the raid into the heart of Skallahn is a resounding success. At the appointed moment, the Imperial champions pull back toward the borders, ready to meet up with the boats and ships that will carry them safely back to the Empire, laden down with the wealth they have taken from the Jotun.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the end, the raid into the heart of Skallahn is a resounding success. At the appointed moment, the Imperial champions pull back toward the borders, ready to meet up with the boats and ships that will carry them safely back to the Empire, laden down with the wealth they have taken from the Jotun.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>RichardRaynor</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=95487&amp;oldid=prev</id>
		<title>Rafferty: /* Wonders */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=95487&amp;oldid=prev"/>
		<updated>2022-09-05T12:12:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Wonders&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:12, 5 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l253&quot;&gt;Line 253:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 253:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also as [[Take_it_further#Westerhal|mentioned in the]] wind of fortune, the Winterfolk of Westerhal in the [[Kallavesa#West_Marsh|West Marsh]] helped transport warriors into Skallahn. They believe that it would be possible to transform Westerhal; with the support of Winterfolk war-vessels, their fishing boats can now fish the rich waters of the western and northern Gullet, and bring in a great deal of Prosperity to western Kallavesa. This creates an opportunity to give Wintermark fleet captains a permanent downtime option to &amp;#039;&amp;#039;Escort the Fisherfolk of Westerhal&amp;#039;&amp;#039;, an action that will reliably generate money and small amounts of magical metals taken in battle from Jotun sailors.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also as [[Take_it_further#Westerhal|mentioned in the]] wind of fortune, the Winterfolk of Westerhal in the [[Kallavesa#West_Marsh|West Marsh]] helped transport warriors into Skallahn. They believe that it would be possible to transform Westerhal; with the support of Winterfolk war-vessels, their fishing boats can now fish the rich waters of the western and northern Gullet, and bring in a great deal of Prosperity to western Kallavesa. This creates an opportunity to give Wintermark fleet captains a permanent downtime option to &amp;#039;&amp;#039;Escort the Fisherfolk of Westerhal&amp;#039;&amp;#039;, an action that will reliably generate money and small amounts of magical metals taken in battle from Jotun sailors.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally, there &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be &lt;/del&gt;an opportunity &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during the Autumn Equinox &lt;/del&gt;for the [[Imperial Senate]] to commission Imperial fleets to scout the seas west of the Empire, along the coastlines of Kalsea, Narkyst, and potentially the Faraden lands, as they [[Map_the_Bay_of_Catazar|once did]] with the [[Bay of Catazar]]. This opportunity &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be &lt;/del&gt;presented in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Autumn Winds &lt;/del&gt;of Fortune.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally, there &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;an opportunity for the [[Imperial Senate]] to commission Imperial fleets to scout the seas west of the Empire, along the coastlines of Kalsea, Narkyst, and potentially the Faraden lands, as they [[Map_the_Bay_of_Catazar|once did]] with the [[Bay of Catazar]]. This opportunity &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;presented in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;[[Never be found at home]]&amp;#039;&amp;#039;&amp;#039; Wind &lt;/ins&gt;of Fortune.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rafferty</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=95486&amp;oldid=prev</id>
		<title>Matt at 08:00, 5 September 2022</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=95486&amp;oldid=prev"/>
		<updated>2022-09-05T08:00:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;amp;diff=95486&amp;amp;oldid=95400&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Matt</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=95400&amp;oldid=prev</id>
		<title>Hailmur at 13:33, 4 September 2022</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=95400&amp;oldid=prev"/>
		<updated>2022-09-04T13:33:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:33, 4 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l52&quot;&gt;Line 52:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 52:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yet these are not beasts. They are in truth the cousins of the &amp;#039;&amp;#039;hylje,&amp;#039;&amp;#039; and the &amp;quot;people of the salt&amp;quot; are just as bloodthirsty and terrible as the people of the lakes had hinted. Sometimes they take on the form of half-naked orcs - or occasionally humans - armed with savage bone greatspears or terrible harpoons. In beast form they try to kill and eat anyone who falls into the water - they are not fussy about whether their prey is human or orc. In human form, they revel in bloodshed, often luring their opponents into following them into the water where the foe has little time to appreciate what a mistake they have made. A few use a particularly cruel tactic where they assume human form in the water, and hurl their barbed harpoons into oblivious sailors, dragging them off the deck of the boat and to a watery demise. They don&amp;#039;t use this tactic against Imperial mariners - not in &amp;#039;&amp;#039;this&amp;#039;&amp;#039; raid at least. The &amp;#039;&amp;#039;hylje&amp;#039;&amp;#039; clearly hate them and the feeling is obviously mutual. But the Jotun, for the most part, are &amp;#039;&amp;#039;terrified&amp;#039;&amp;#039; of them. The presence of a pod of these ravenous marine shapeshifters is enough to send a crew of thralls into a panic that, tragically, often leaves them easy prey for these dreadful predators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yet these are not beasts. They are in truth the cousins of the &amp;#039;&amp;#039;hylje,&amp;#039;&amp;#039; and the &amp;quot;people of the salt&amp;quot; are just as bloodthirsty and terrible as the people of the lakes had hinted. Sometimes they take on the form of half-naked orcs - or occasionally humans - armed with savage bone greatspears or terrible harpoons. In beast form they try to kill and eat anyone who falls into the water - they are not fussy about whether their prey is human or orc. In human form, they revel in bloodshed, often luring their opponents into following them into the water where the foe has little time to appreciate what a mistake they have made. A few use a particularly cruel tactic where they assume human form in the water, and hurl their barbed harpoons into oblivious sailors, dragging them off the deck of the boat and to a watery demise. They don&amp;#039;t use this tactic against Imperial mariners - not in &amp;#039;&amp;#039;this&amp;#039;&amp;#039; raid at least. The &amp;#039;&amp;#039;hylje&amp;#039;&amp;#039; clearly hate them and the feeling is obviously mutual. But the Jotun, for the most part, are &amp;#039;&amp;#039;terrified&amp;#039;&amp;#039; of them. The presence of a pod of these ravenous marine shapeshifters is enough to send a crew of thralls into a panic that, tragically, often leaves them easy prey for these dreadful predators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They are there at Kierheim, and in the scattered engagements that follow, and they are also there when the Empire begins to dismantle the [[Skallahn#The_Kongeg.C5.91r|Kongegőr]] - the land bridge that connects Narkyst and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kallsea &lt;/del&gt;by linking Skallahn and [[Hordalant]] to the south. There is no single coordinated attack here, not like the assault on Kierheim. Rather individual captains or groups of captains - lead by the Winterfolk and the Marchers - attack the defences all along its length. Bridges are destroyed, watchtowers and garrisons overwhelmed, and a thousand years of infrastructure dedicated to allowing the armies of the Jotun to walk across the Gullet are torn down.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They are there at Kierheim, and in the scattered engagements that follow, and they are also there when the Empire begins to dismantle the [[Skallahn#The_Kongeg.C5.91r|Kongegőr]] - the land bridge that connects Narkyst and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kalsea &lt;/ins&gt;by linking Skallahn and [[Hordalant]] to the south. There is no single coordinated attack here, not like the assault on Kierheim. Rather individual captains or groups of captains - lead by the Winterfolk and the Marchers - attack the defences all along its length. Bridges are destroyed, watchtowers and garrisons overwhelmed, and a thousand years of infrastructure dedicated to allowing the armies of the Jotun to walk across the Gullet are torn down.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These attacks ultimately spell the end of the raiding by sea - in response to an assault against the vital bridge between north and south the Jarls of Hordalant finally respond. Their warriors join those of the Jarl of Kierheim in defending the Kongegőr. The initial successful attacks are followed by several more that are turned back by the orcs - but the damage is done. It will be months of work to repair the destruction the Imperial captains have caused, and it will cost a fortune to do so. The raid also forces the Jarl of Kierheim to focus all his forces on defending the Kongegőr - preventing him from sending more than a token force to support those Jarls besieged by the Imperial war captains.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These attacks ultimately spell the end of the raiding by sea - in response to an assault against the vital bridge between north and south the Jarls of Hordalant finally respond. Their warriors join those of the Jarl of Kierheim in defending the Kongegőr. The initial successful attacks are followed by several more that are turned back by the orcs - but the damage is done. It will be months of work to repair the destruction the Imperial captains have caused, and it will cost a fortune to do so. The raid also forces the Jarl of Kierheim to focus all his forces on defending the Kongegőr - preventing him from sending more than a token force to support those Jarls besieged by the Imperial war captains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l75&quot;&gt;Line 75:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Disruption to this wealthy territory means the Jotun will be unable to carry out either natural or emergency resupply, nor raise a new army for two seasons following the Autumn Equinox (that is, until the Spring Equinox 385YE). Furthermore, the damage done to the Jotun defences means that until the end of the Autumn Equinox 385YE, Imperial armies will require one fewer victory point to capture Greenwall should they decide to attack Skallahn.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Disruption to this wealthy territory means the Jotun will be unable to carry out either natural or emergency resupply, nor raise a new army for two seasons following the Autumn Equinox (that is, until the Spring Equinox 385YE). Furthermore, the damage done to the Jotun defences means that until the end of the Autumn Equinox 385YE, Imperial armies will require one fewer victory point to capture Greenwall should they decide to attack Skallahn.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Although the Jarl of Kierheim knows about the spy network in Skallahn, the chaos in the wake of the raid will mean he will be unable to do anything about it before the start of the Winter Solstice 384YE at the earliest. This creates an [[opportunity]] for the Imperial Senate or the [[Imperial Spymaster]] to take advantage of the confusion to extend their intelligence gathering operations into any territory in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kallsea &lt;/del&gt;at a cost of only 5 weirwood for each [[spy network]] as long as the Skallahn spy network persists.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Although the Jarl of Kierheim knows about the spy network in Skallahn, the chaos in the wake of the raid will mean he will be unable to do anything about it before the start of the Winter Solstice 384YE at the earliest. This creates an [[opportunity]] for the Imperial Senate or the [[Imperial Spymaster]] to take advantage of the confusion to extend their intelligence gathering operations into any territory in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kalsea &lt;/ins&gt;at a cost of only 5 weirwood for each [[spy network]] as long as the Skallahn spy network persists.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Along the length of the Kongegőr, the raiding fleets have fired bridges, burnt watchtowers, and inflicted lasting damage on the causeway. Armies moving between Skallahn and Hordalant will need to stop as soon as they reach the other territory, greatly restricting the ability of the western orcs to move their armies between the northern and southern theatres. It will take at least six months for the Jotun to repair the Kongegőr and will cost them a significant amount of white granite and weirwood.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Along the length of the Kongegőr, the raiding fleets have fired bridges, burnt watchtowers, and inflicted lasting damage on the causeway. Armies moving between Skallahn and Hordalant will need to stop as soon as they reach the other territory, greatly restricting the ability of the western orcs to move their armies between the northern and southern theatres. It will take at least six months for the Jotun to repair the Kongegőr and will cost them a significant amount of white granite and weirwood.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, the Jotun are also alert to the threat of future raids - or of actual invasion. As such, the Jarls of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kallsea &lt;/del&gt;are likely to begin making preparations to resist such an invasion. Furthermore, the northern Jarls are &amp;#039;&amp;#039;furious&amp;#039;&amp;#039; about the attack - while they might appreciate the daring they will not let it go unanswered. What form that answer will take remains to be seen.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;However, the Jotun are also alert to the threat of future raids - or of actual invasion. As such, the Jarls of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kalsea &lt;/ins&gt;are likely to begin making preparations to resist such an invasion. Furthermore, the northern Jarls are &amp;#039;&amp;#039;furious&amp;#039;&amp;#039; about the attack - while they might appreciate the daring they will not let it go unanswered. What form that answer will take remains to be seen.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Wonders===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Wonders===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As detailed in the &amp;#039;&amp;#039;&amp;#039;[[Take_it_further#Odd.27s_End|Take it further]]&amp;#039;&amp;#039;&amp;#039; wind of fortune, the statement of principle by the Marcher assembly, and the success of the raid, means that Jarvey &amp;quot;Strongoar&amp;quot; Oddsboy, the steward of the small Marcher household who oversees Steward&amp;#039;s Landing, has been able to put their plan into action. Oddsboy and his fellow coastal stewards have scouted out the waters of the Gullet sufficiently that they can turn Steward&amp;#039;s Landing into a permanent staging post for Marcher ship captains - such as they are - to raid the coastline of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kallsea &lt;/del&gt;and take the wealth of the Jotun. This creates a permanent option, available only to Marcher fleet captains, to raid settlements and boats along the Gullet during downtime securing both valuable metals and money.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As detailed in the &amp;#039;&amp;#039;&amp;#039;[[Take_it_further#Odd.27s_End|Take it further]]&amp;#039;&amp;#039;&amp;#039; wind of fortune, the statement of principle by the Marcher assembly, and the success of the raid, means that Jarvey &amp;quot;Strongoar&amp;quot; Oddsboy, the steward of the small Marcher household who oversees Steward&amp;#039;s Landing, has been able to put their plan into action. Oddsboy and his fellow coastal stewards have scouted out the waters of the Gullet sufficiently that they can turn Steward&amp;#039;s Landing into a permanent staging post for Marcher ship captains - such as they are - to raid the coastline of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kalsea &lt;/ins&gt;and take the wealth of the Jotun. This creates a permanent option, available only to Marcher fleet captains, to raid settlements and boats along the Gullet during downtime securing both valuable metals and money.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also as [[Take_it_further#Westerhal|mentioned in the]] wind of fortune, the Winterfolk of Westerhal in the [[Kallavesa#West_Marsh|West Marsh]] helped transport warriors into Skallahn. They believe that it would be possible to transform Westerhal; with the support of Winterfolk war-vessels, their fishing boats can now fish the rich waters of the western and northern Gullet, and bring in a great deal of Prosperity to western Kallavesa. This creates an opportunity to give Wintermark fleet captains a permanent downtime option to &amp;#039;&amp;#039;Escort the Fisherfolk of Westerhal&amp;#039;&amp;#039;, an action that will reliably generate money and small amounts of magical metals taken in battle from Jotun sailors.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also as [[Take_it_further#Westerhal|mentioned in the]] wind of fortune, the Winterfolk of Westerhal in the [[Kallavesa#West_Marsh|West Marsh]] helped transport warriors into Skallahn. They believe that it would be possible to transform Westerhal; with the support of Winterfolk war-vessels, their fishing boats can now fish the rich waters of the western and northern Gullet, and bring in a great deal of Prosperity to western Kallavesa. This creates an opportunity to give Wintermark fleet captains a permanent downtime option to &amp;#039;&amp;#039;Escort the Fisherfolk of Westerhal&amp;#039;&amp;#039;, an action that will reliably generate money and small amounts of magical metals taken in battle from Jotun sailors.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally, there will be an opportunity during the Autumn Equinox for the [[Imperial Senate]] to commission Imperial fleets to scout the seas west of the Empire, along the coastlines of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kallsea&lt;/del&gt;, Narkyst, and potentially the Faraden lands, as they [[Map_the_Bay_of_Catazar|once did]] with the [[Bay of Catazar]]. This opportunity will be presented in the Autumn Winds of Fortune.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally, there will be an opportunity during the Autumn Equinox for the [[Imperial Senate]] to commission Imperial fleets to scout the seas west of the Empire, along the coastlines of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kalsea&lt;/ins&gt;, Narkyst, and potentially the Faraden lands, as they [[Map_the_Bay_of_Catazar|once did]] with the [[Bay of Catazar]]. This opportunity will be presented in the Autumn Winds of Fortune.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hailmur</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=94932&amp;oldid=prev</id>
		<title>Vsabo: /* Wealth */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=94932&amp;oldid=prev"/>
		<updated>2022-08-26T21:15:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Wealth&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:15, 26 August 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l70&quot;&gt;Line 70:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 70:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The raid has been a resounding success. In addition to the basic wealth they are able to recover, every military unit and fleet that takes part in the raid will receive an additional 4 ingots of random materials, 2 measures of random forest materials, 2 ingots each of green iron, weltsilver, and orichalcum, 20 rings in valuable goods, and a pouch of warm ashes. Each fleet gains the above additional wealth, but &amp;#039;&amp;#039;also&amp;#039;&amp;#039; gains another 20 rings and 2 ingots or measures of random metals or forest materials.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The raid has been a resounding success. In addition to the basic wealth they are able to recover, every military unit and fleet that takes part in the raid will receive an additional 4 ingots of random materials, 2 measures of random forest materials, 2 ingots each of green iron, weltsilver, and orichalcum, 20 rings in valuable goods, and a pouch of warm ashes. Each fleet gains the above additional wealth, but &amp;#039;&amp;#039;also&amp;#039;&amp;#039; gains another 20 rings and 2 ingots or measures of random metals or forest materials.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Military units and fleets also have a chance to gain one of the 20 wains of white granite, 10 wains of weirwood, 10 wains of mithril, and 5 rings of ilium. The raid marshal receives 5 wains of white granite, 3 wains of weirwood, 10 ingots each of green iron, weltsilver, and orichalcum, 10 measures of warm ashes, 5 wains of mithril.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Military units and fleets also have a chance to gain one of the 20 wains of white granite, 10 wains of weirwood, 10 wains of mithril, and 5 rings of ilium. The raid marshal receives 5 wains of white granite, 3 wains of weirwood, 10 ingots each of green iron, weltsilver, and orichalcum, 10 measures of warm ashes, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;5 wains of mithril.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===War===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===War===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vsabo</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=94931&amp;oldid=prev</id>
		<title>Vsabo: /* Wealth */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=94931&amp;oldid=prev"/>
		<updated>2022-08-26T21:15:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Wealth&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:15, 26 August 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot;&gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Game Information==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Game Information==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Wealth===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Wealth===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The raid has been a resounding success. In addition to the basic wealth they are able to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recovery&lt;/del&gt;, every military unit and fleet that takes part in the raid will receive an additional 4 ingots of random materials, 2 measures of random forest materials, 2 ingots each of green iron, weltsilver, and orichalcum, 20 rings in valuable goods, and a pouch of warm ashes. Each fleet gains the above additional wealth, but &amp;#039;&amp;#039;also&amp;#039;&amp;#039; gains another 20 rings and 2 ingots or measures of random metals or forest materials.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The raid has been a resounding success. In addition to the basic wealth they are able to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recover&lt;/ins&gt;, every military unit and fleet that takes part in the raid will receive an additional 4 ingots of random materials, 2 measures of random forest materials, 2 ingots each of green iron, weltsilver, and orichalcum, 20 rings in valuable goods, and a pouch of warm ashes. Each fleet gains the above additional wealth, but &amp;#039;&amp;#039;also&amp;#039;&amp;#039; gains another 20 rings and 2 ingots or measures of random metals or forest materials&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Military units and fleets also have a chance to gain one of the 20 wains of white granite, 10 wains of weirwood, 10 wains of mithril, and 5 rings of ilium. The raid marshal receives 5 wains of white granite, 3 wains of weirwood, 10 ingots each of green iron, weltsilver, and orichalcum, 10 measures of warm ashes, 5 wains of mithril&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Military units and fleets also have a chance to gain one of the 20 wains of white granite, 10 wains of weirwood, 10 wains of mithril, and 5 rings of ilium. The raid marshal receives 5 wains of white granite, 3 wains of weirwood, 10 ingots each of green iron, weltsilver, and orichalcum, 10 measures of warm ashes, 5 wains of mithril. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===War===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===War===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Disruption to this wealthy territory means the Jotun will be unable to carry out either natural or emergency resupply, nor raise a new army for two seasons following the Autumn Equinox (that is, until the Spring Equinox 385YE). Furthermore, the damage done to the Jotun defences means that until the end of the Autumn Equinox 385YE, Imperial armies will require one fewer victory point to capture Greenwall should they decide to attack Skallahn.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Disruption to this wealthy territory means the Jotun will be unable to carry out either natural or emergency resupply, nor raise a new army for two seasons following the Autumn Equinox (that is, until the Spring Equinox 385YE). Furthermore, the damage done to the Jotun defences means that until the end of the Autumn Equinox 385YE, Imperial armies will require one fewer victory point to capture Greenwall should they decide to attack Skallahn.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vsabo</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=94930&amp;oldid=prev</id>
		<title>Vsabo: /* Gauntlet and Sentinel */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=94930&amp;oldid=prev"/>
		<updated>2022-08-26T21:14:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Gauntlet and Sentinel&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:14, 26 August 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l58&quot;&gt;Line 58:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 58:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the tide begins to turn, and the season with it, there is a brief moment of time where it is too dangerous to attack the Kongegőr, where the fishing fleets are unassailable, where the remaining coastal settlements are simply too well defended to raid, when the Empire utterly dominates the Gullet. Some of the fleet captains return to Greenwall - to begin the task of ferrying their land-bound fellows and their loot back to Westerhal or Odd&amp;#039;s End. Others, though, push west past the Kongegőr into the [[The_seven_seas#Sea_of_Snow|Sea of Snow]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As the tide begins to turn, and the season with it, there is a brief moment of time where it is too dangerous to attack the Kongegőr, where the fishing fleets are unassailable, where the remaining coastal settlements are simply too well defended to raid, when the Empire utterly dominates the Gullet. Some of the fleet captains return to Greenwall - to begin the task of ferrying their land-bound fellows and their loot back to Westerhal or Odd&amp;#039;s End. Others, though, push west past the Kongegőr into the [[The_seven_seas#Sea_of_Snow|Sea of Snow]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some Marcher and Winterfolk captains are familiar with this great expanse of frigid water - they have passed through it before on [[Fleet#Trade|expeditions to distant lands]]. Those captains whose ships normally berth on the Bay of Catazar must have passed through the sea on their way to the rendezvous in Kallavesa, in Mitwold, but they do not spend any more time here than they have to. All agree that it is not a welcoming expanse of water, and captains know to move through it quickly. There are too many stories of ships that simply disappeared into its ice-haunted depths - and the cause of those disappearances has never really been examined. Imperial cartographers know very little about the Sea of Snow. There is at least one more Jotun territory here, out beyond Skallahn and it is believed that there is a navigable passage through the choking ice that might allow a small number of ships to reach the coast of [[Otkodov]] - yet there are few concrete facts about the western coast of the Empire&amp;#039;s landmass.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some Marcher and Winterfolk captains are familiar with this great expanse of frigid water - they have passed through it before on [[Fleet#Trade|expeditions to distant lands]]. Those captains whose ships normally berth on the Bay of Catazar must have passed through the sea on their way to the rendezvous in Kallavesa, in Mitwold, but they do not spend any more time here than they have to. All agree that it is not a welcoming expanse of water, and captains know to move through it quickly. There are too many stories of ships that simply disappeared into its ice-haunted depths - and the cause of those disappearances has never really been examined. Imperial cartographers know very little about the Sea of Snow. There is at least one more Jotun territory here, out beyond Skallahn&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and it is believed that there is a navigable passage through the choking ice that might allow a small number of ships to reach the coast of [[Otkodov]] - yet there are few concrete facts about the western coast of the Empire&amp;#039;s landmass.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The cousins of the &amp;#039;&amp;#039;hylje&amp;#039;&amp;#039; at least seem at home here. There is a kind of malicious glee in the voices of those who encourage Imperial captains to push on, to explore the Sea of Snow with them. An edge of threat as well, and no captain is foolish enough to travel far beyond the Gullet in the company of these dangerous allies. Yet the stark beauty of these rime-bound waters cannot be denied. The skies are clear, and there is an awe-inspiring frozen majesty to the slow-moving mountains of ice caught in the gentle illumination of stars and the dancing lights of the far north. Easy to become entranced, to lose track of time, to slowly freeze to death without ever really noticing...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The cousins of the &amp;#039;&amp;#039;hylje&amp;#039;&amp;#039; at least seem at home here. There is a kind of malicious glee in the voices of those who encourage Imperial captains to push on, to explore the Sea of Snow with them. An edge of threat as well, and no captain is foolish enough to travel far beyond the Gullet in the company of these dangerous allies. Yet the stark beauty of these rime-bound waters cannot be denied. The skies are clear, and there is an awe-inspiring frozen majesty to the slow-moving mountains of ice caught in the gentle illumination of stars and the dancing lights of the far north. Easy to become entranced, to lose track of time, to slowly freeze to death without ever really noticing...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vsabo</name></author>
	</entry>
	<entry>
		<id>https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=94929&amp;oldid=prev</id>
		<title>Vsabo: /* Gauntlet and Sentinel */</title>
		<link rel="alternate" type="text/html" href="https://www.profounddecisions.co.uk/mediawiki-public/index.php?title=Under_heaven&amp;diff=94929&amp;oldid=prev"/>
		<updated>2022-08-26T21:14:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Gauntlet and Sentinel&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:14, 26 August 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l52&quot;&gt;Line 52:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 52:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yet these are not beasts. They are in truth the cousins of the &amp;#039;&amp;#039;hylje,&amp;#039;&amp;#039; and the &amp;quot;people of the salt&amp;quot; are just as bloodthirsty and terrible as the people of the lakes had hinted. Sometimes they take on the form of half-naked orcs - or occasionally humans - armed with savage bone greatspears or terrible harpoons. In beast form they try to kill and eat anyone who falls into the water - they are not fussy about whether their prey is human or orc. In human form, they revel in bloodshed, often luring their opponents into following them into the water where the foe has little time to appreciate what a mistake they have made. A few use a particularly cruel tactic where they assume human form in the water, and hurl their barbed harpoons into oblivious sailors, dragging them off the deck of the boat and to a watery demise. They don&amp;#039;t use this tactic against Imperial mariners - not in &amp;#039;&amp;#039;this&amp;#039;&amp;#039; raid at least. The &amp;#039;&amp;#039;hylje&amp;#039;&amp;#039; clearly hate them and the feeling is obviously mutual. But the Jotun, for the most part, are &amp;#039;&amp;#039;terrified&amp;#039;&amp;#039; of them. The presence of a pod of these ravenous marine shapeshifters is enough to send a crew of thralls into a panic that, tragically, often leaves them easy prey for these dreadful predators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Yet these are not beasts. They are in truth the cousins of the &amp;#039;&amp;#039;hylje,&amp;#039;&amp;#039; and the &amp;quot;people of the salt&amp;quot; are just as bloodthirsty and terrible as the people of the lakes had hinted. Sometimes they take on the form of half-naked orcs - or occasionally humans - armed with savage bone greatspears or terrible harpoons. In beast form they try to kill and eat anyone who falls into the water - they are not fussy about whether their prey is human or orc. In human form, they revel in bloodshed, often luring their opponents into following them into the water where the foe has little time to appreciate what a mistake they have made. A few use a particularly cruel tactic where they assume human form in the water, and hurl their barbed harpoons into oblivious sailors, dragging them off the deck of the boat and to a watery demise. They don&amp;#039;t use this tactic against Imperial mariners - not in &amp;#039;&amp;#039;this&amp;#039;&amp;#039; raid at least. The &amp;#039;&amp;#039;hylje&amp;#039;&amp;#039; clearly hate them and the feeling is obviously mutual. But the Jotun, for the most part, are &amp;#039;&amp;#039;terrified&amp;#039;&amp;#039; of them. The presence of a pod of these ravenous marine shapeshifters is enough to send a crew of thralls into a panic that, tragically, often leaves them easy prey for these dreadful predators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They are there at Kierheim, and in the scattered engagements that follow, and they are also there when the Empire begins to dismantle the [[Skallahn#The_Kongeg.C5.91r|Kongegőr]] - the land bridge that connects Narkyst and Kallsea by linking Skallahn and [[Hordalant]] to the south. There is no single coordinated attack here, not like the assault on Kierheim. Rather individual captains or groups of captains - lead by the Winterfolk and the Marchers - attack the defences all along its length. Bridges are destroyed, watchtowers and garrisons overwhelmed, and a thousand years of infrastructure dedicated to allowing the armies of the Jotun to walk across the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gullet &lt;/del&gt;are torn down.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They are there at Kierheim, and in the scattered engagements that follow, and they are also there when the Empire begins to dismantle the [[Skallahn#The_Kongeg.C5.91r|Kongegőr]] - the land bridge that connects Narkyst and Kallsea by linking Skallahn and [[Hordalant]] to the south. There is no single coordinated attack here, not like the assault on Kierheim. Rather individual captains or groups of captains - lead by the Winterfolk and the Marchers - attack the defences all along its length. Bridges are destroyed, watchtowers and garrisons overwhelmed, and a thousand years of infrastructure dedicated to allowing the armies of the Jotun to walk across the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gullet &lt;/ins&gt;are torn down.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These attacks ultimately spell the end of the raiding by sea - in response to an assault against the vital bridge between north and south the Jarls of Hordalant finally respond. Their warriors join those of the Jarl of Kierheim in defending the Kongegőr. The initial successful attacks are followed by several more that are turned back by the orcs - but the damage is done. It will be months of work to repair the destruction the Imperial captains have caused, and it will cost a fortune to do so. The raid also forces the Jarl of Kierheim to focus all his forces on defending the Kongegőr - preventing him from sending more than a token force to support those Jarls besieged by the Imperial war captains.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These attacks ultimately spell the end of the raiding by sea - in response to an assault against the vital bridge between north and south the Jarls of Hordalant finally respond. Their warriors join those of the Jarl of Kierheim in defending the Kongegőr. The initial successful attacks are followed by several more that are turned back by the orcs - but the damage is done. It will be months of work to repair the destruction the Imperial captains have caused, and it will cost a fortune to do so. The raid also forces the Jarl of Kierheim to focus all his forces on defending the Kongegőr - preventing him from sending more than a token force to support those Jarls besieged by the Imperial war captains.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Vsabo</name></author>
	</entry>
</feed>