This is a placeholder page for content that PD are actively working on.
Steeplechase LRP Centre
One of the skirmish fields at the new site

Overview

This page lists all the details that are specific to this event. There is an additional page with event information which lists arrival and departure times and similar details that are common for all Empire events.

This page is currently incomplete; we will update it with additional details as soon as they are finalised.

IC News

See the winds of fortune and the winds of war for all the latest in-character developments throughout the Empire. An event schedule that shows the timings of in-character activities common to all Empire events is also available. There is also a list of upcoming Imperial elections

Battles

At the event, we will be running two large battles, one Saturday morning and one Sunday morning. The large battles will follow the normal rules for battles; you may only participate in a single battle as your character and you must monster the other battle if you decide to participate in one. The sides for the battles will be chosen by the generals in the Muster of the Military Council on Friday night.

The Sentinel Gate opens at 11:00 - regardless of whether anyone is ready or not! If you are playing then make sure you arrive in plenty of time before this so your weapons can be checked.

If you are monstering, then you need to make your way to the monster area between 09:30 and 10:00 to give us time to get you into costume, made-up, and briefed. If you turn up after 10:30 you will be turned away.

Site Map

The site map will be available in the next few days; the camp planner for each camp will have their own layout for their camp, showing where all the tents are to be pitched. If you are bringing an IC tent, please make sure you contact your camp planner before the event to let them know what you are bringing. If you do not know where you are supposed to be camping, then please speak to the camp planner on arrival at your nation's camp.

Access

  • Please update your vehicle registration and contact number on your account and display your PID in your windscreen
  • You must observe the 10mph speed limit at all times once you leave the public road
  • Use indicators as normal to indicate direction of travel, do not use hazard lights
  • No vehicles are permitted on the IC field during the hours of time-in

If you are coming by car, please update your vehicle registration and contact number on your PD account and display your PID in your windscreen. The gate team have paper slips available for everyone who needs one to write your PID on.

There is a 10mph speed limit in place all across the site. You must reduce your speed to 10mph or less as soon as you turn off the road. Use indicators as normal to indicate direction of travel on site, do not use hazard lights.

There are roads that go through the out-of-character camp, through Anvil and back. Vehicles are allowed to leave the road provided the conditions are acceptable, please check with a member of crew for further details when you are on site. No vehicles are allowed into the IC area while the game is running. The map shows two sets of roads, the roads marked in brown are only available outside the hours of time-in.

Drop Off Point

We have created a vehicle drop-off point near the main entrance to the site. This is purely for vehicles that are not driving onto the site, but wish to park as close to the entrance as possible so that they can unload from here. You must move your vehicle from the drop-off point to the main parking areas once you have finished unloading your vehicle.

There is a separate area where the coach stops, which is also the recommended spot when using a taxi, as they can then leave the site back down the entrance road.

Pitch and Park

  • Form straight rows when pitching and parking in designated camping areas
  • We ask that vehicles be moved to long stay parking if possible

There are three blue pitch and park camps spread around the site for players to use. You can pitch your OOC tent and park your car next to it in any of these three camps. You must make sure you do not block other vehicles or tents.

To improve safety and security, please try your best to form straight rows when pitching and parking in designated OC areas. The traffic team will be on hand to assist at the beginning of the event. If you have any questions about where to pitch your tent or park your vehicle, please speak to the traffic team, who can direct you.

Accessibility

There are areas set aside for players with additional accessibility needs dotted around the site. These are shown in pink on the map. Anyone who needs to pitch and park in these areas is welcome to do so, but make sure you do not block in other vehicles or tents. There is also space just for parking for those who require it. We will provide additional support where possible - email us at accessibility@profounddecisions.co.uk to discuss what arrangements will suit you best.

The toilet facilities that include a disabled toilet unit are marked with a wheelchair symbol. There is a disabled shower unit with the other showers near GOD.

We aim to make our events as accessible as possible. During events, speak to GOD or the Traffic team in high-vis clothing if you have any queries.

Toilets

Toilet facilities are marked on the map with a T symbol. There are trailer blocks and free-standing toilet cubicles in the main field and in additional locations around the site. We are limited in where we can put toilets, since we need to service them; we have spread them as evenly as possible across the site.

All the larger blocks of toilet and hygiene facilities that are located around the site are split into male, female, and gender-neutral toilets. All our participants are entitled to use the facilities that they feel most comfortable using. You must not challenge other participants when using the facilities.

Parking

  • No overnight parking in short stay parking
  • No sleeping in long-stay or short-stay parking

There are two areas of the site set aside just for parking. If you are not staying on site at night, the best car park to use is the short-stay car park. Please don't leave your car here if you are planning to stay overnight.

There is a long-stay car park for players who won't need their vehicle during the event. Please park your car here if you won't be using it during the event.

Players are welcome to sleep in their cars in pitch and park if they prefer to, but don't sleep in your car in either of the two dedicated car parks as this makes more work for our hard-working security team.

Standpipes

There will be standpipes distributed around the site. We’re still waiting on the final location of where they have been installed. If we do manage to get that information to the office before the event, then we’ll update the map accordingly and let people know.

Traders

All our traders are now back together in the new trade court on the edge of the IC area, with the caterers next to them and first aid and GOD behind them.

We expect most of our traders from last event to return. You can find those who have already booked to attend below.

  • A.J Preece LARP supplies
  • Chows Emporium Costume, leather gloves, products related to drinking, and accessories.
  • Coelred Monger Suppliers of replica costume and artefacts.
  • Craeftigan Beautiful weapons and costume that are perfect for Empire.
  • Darkblade Leather Stuff.
  • Das Shoppe New and second-hand costume, leatherwork, weapons, props and furniture. Trade-ins welcome.
  • Eldritch Weapons and armour.
  • Firehound Forge Traditional blacksmith providing handforged wares, foregework demonstrations, repairs and lessons in blacksmithing.
  • Gem’s Trading Co - Costumes and leatherwork. Fine quality tailored garments and LRP props. Also a wide range of hand made leather items and missile weapons supplied by Arrow Kaster available to order.
  • Gnosis
  • Having A Larp Costume, weapons, armour and LARP accessories.
  • Honest Jim's Wandering Shop
  • In Your Dreams FX - Weapons, armour, masks and arrows
  • Irregular Props - Weapons, shields and mage implements designed especially for Empire.
  • Krios Photography
  • Lamia Leather specialise in making leather Armour, jackets, and accessories for LARP.
  • Larp Inn Heros are made from our wide selection of costume, leather goods, armour, and weapons.
  • Light Armouries Supplier of latex weapons and props.
  • Lyon Leathers sell leather hides, animal furs, buckles and fittings, and also a small selection of belts and other leather goods.
  • McSkelly Leathers A fine range of high quality custom made leather goods.
  • Stardust Larpcraft Fantasy leatherwork, costume, and accessories with a sparkle.
  • Twisted Goblin Armouries Crafty creations, funky finds, innovative LARP props, armour & costume, bespoke Twisted Goblin Kidz range.
  • Umbra Armouries Custom leather goods.
  • Velvet Glove Costumes Costumes, make-up, prosthetics, jewellery with more to come!

Caterers

A full list of caterers is available from the Food and Drink section of the General Details page.